three实现三维时空轨道穿梭动画效果代码
代码语言:html
所属分类:动画
代码描述:three实现三维时空轨道穿梭动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<link type="text/css" rel="stylesheet" href="//repo.bfw.wiki/bfwrepo/css/reset.min.css">
<style>
canvas {
display:block; width:100%; height:100vh;
}
</style>
</head>
<body >
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.123.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.min.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/CopyShader.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/ShaderPass.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/EffectComposer.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/LuminosityHighPassShader.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/RenderPass.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/UnrealBloomPass.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/CurveExtras.js"></script>
<script type="module">
const renderer = new THREE.WebGLRenderer({});
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, 2, .01, 5000);
window.addEventListener('resize', () => {
const { clientWidth, clientHeight } = renderer.domElement;
renderer.setSize(clientWidth, clientHeight, false);
renderer.setPixelRatio(window.devicePixelRatio);
camera.aspect = clientWidth / clientHeight;
camera.updateProjectionMatrix();
});
document.body.prepend(renderer.domElement);
window.dispatchEvent(new Event('resize'));
// ---- setup
scene.fog = new THREE.FogExp2('black', 0.05);
scene.add(new THREE.HemisphereLight('cyan', 'orang.........完整代码请登录后点击上方下载按钮下载查看
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