three实现三维时空轨道穿梭动画效果代码
代码语言:html
所属分类:动画
代码描述:three实现三维时空轨道穿梭动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <link type="text/css" rel="stylesheet" href="//repo.bfw.wiki/bfwrepo/css/reset.min.css"> <style> canvas { display:block; width:100%; height:100vh; } </style> </head> <body > <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.123.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.min.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/CopyShader.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/ShaderPass.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/EffectComposer.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/LuminosityHighPassShader.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/RenderPass.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/UnrealBloomPass.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/CurveExtras.js"></script> <script type="module"> const renderer = new THREE.WebGLRenderer({}); const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, 2, .01, 5000); window.addEventListener('resize', () => { const { clientWidth, clientHeight } = renderer.domElement; renderer.setSize(clientWidth, clientHeight, false); renderer.setPixelRatio(window.devicePixelRatio); camera.aspect = clientWidth / clientHeight; camera.updateProjectionMatrix(); }); document.body.prepend(renderer.domElement); window.dispatchEvent(new Event('resize')); // ---- setup scene.fog = new THREE.FogExp2('black', 0.05); scene.add(new THREE.HemisphereLight('cyan', 'orang.........完整代码请登录后点击上方下载按钮下载查看
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