canvas实现粒子碰撞消失动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas实现粒子碰撞消失动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { font-family: Arial, Helvetica, "Liberation Sans", FreeSans, sans-serif; background-color: #000; margin: 0; padding: 0; border-width: 0; overflow: hidden; cursor: pointer; } </style> </head> <body> <script > "use strict"; window.addEventListener("load", function () { let canv, ctx; // canvas and context let maxx, maxy; // canvas dimensions const NUM_ATOMS = 500; // base to calculate number of atoms. Actual number may differ const DIAMETER_RATIO = 0.6; // ratio particle diameter / distance between particle centers const REL_PHOTON_SPEED = 10; // speed in aDist / second const EMISSIVITY = 1.5; // average number of photons emitted during disintegration const PHOTON_TRAIL = 3; // in aDist; const DISAPPEAR_TIME = 1000; // average time for atom disappearance let aDist, aRadius; // actual distance between atoms centers, actual radius let pRadius; // radius of emited particle let pSpeed; // actual REL_PART_SPEED converted in pix / ms let pTrail; // actual PHOTON_TRAIL converted in pixels let tTrail; let numExploding; let nbx, nby; let offsX, offsY; let crystal, photons; // for animation let messages; // shortcuts for Math. const mrandom = Math.random; const mfloor = Math.floor; const mround = Math.round; const mceil = Math.ceil; const mabs = Math.abs; const mmin = Math.min; const mmax = Math.max; const mPI = Math.PI; const mPIS2 = Math.PI / 2; const mPIS3 = Math.PI / 3; const m2PI = Math.PI * 2; const m2PIS3 = Math.PI * 2 / 3; const msin = Math.sin; const mcos = Math.cos; const matan2 = Math.atan2; const mhypot = Math.hypot; const msqrt = Math.sqrt; //------------------------------------------------------------------------ function alea(mini, maxi) { // random number in given range if (typeof maxi == "u.........完整代码请登录后点击上方下载按钮下载查看
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