three+webgl实现涟漪波纹扩散光感动画效果代码
代码语言:html
所属分类:动画
代码描述:three+webgl实现涟漪波纹扩散光感动画效果代码
代码标签: three webgl 涟漪 波纹 扩散 光感 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> *{ padding: 0; margin: 0; } </style> </head> <body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.89.js"></script> <div id="container"></div> <script id="vertexShader" type="x-shader/x-vertex"> void main() { gl_Position = vec4( position, 1.0 ); } </script> <script id="fragmentShader" type="x-shader/x-fragment"> //参考 https://tympanus.net/Development/ScrollSpiral/ #define TWO_PI 6.2831853072 #define PI 3.14159265359 precision highp float; uniform vec2 resolution; uniform float time; void main(void) { vec2 uv = (gl_FragCoord.xy * 2.0 - resolution.xy) / min(resolution.x, resolution.y); float t = time*0.05; float lineWidth = 0.002; vec3 color = vec3(0.0); for(int j = 0; j < 3; j++){ for(int i=0; i < 5; i++){ color[j] += lineWidth*float(i*i) / abs(fract(t - 0.01*float(j)+float(i)*0.01)*5.0 - length(uv) + mod(uv.x+uv.y, 0.2)); } } gl_FragColor = vec4(color[0],color[1],color[2],1.0); } </script> <sc.........完整代码请登录后点击上方下载按钮下载查看
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