zdog实现玫瑰花盛开动画效果代码
代码语言:html
所属分类:动画
代码描述:zdog实现玫瑰花盛开动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> * { box-sizing: border-box; padding: 0; margin: 0; } body { background: hsl(214 14% 10%); min-block-size: 100svb; display: grid; place-items: center; font-family: system-ui; } </style> </head> <body translate="no"> <canvas style="display: block; inline-size: 100%; max-inline-size: 350px" width="350" height="520"></canvas> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/zdog.dist.js"></script> <script > const { Anchor, Shape, Ellipse, Cone, TAU } = Zdog; (() => { const sineIn = t => { const v = Math.cos(t * Math.PI * 0.5); if (Math.abs(v) < 1e-14) return 1;else return 1 - v; }; const backOut = t => { const s = 1.70158; return --t * t * ((s + 1) * t + s) + 1; }; const colors = { snowflake: [ { h: 209, s: 77, l: 43 }, { h: 207, s: 91, l: 64 }], stem: [ { h: 339, s: 69, l: 38 }, { h: 339, s: 76, l: 59 }], petals: ["hsl(339 68% 45%)", "hsl(339 67% 52%)", "hsl(339 76% 59%)"], soil: "hsl(339 69% 38%)", particles: "hsl(336 100% 94%)" }; const strokes = { snowflake: 3, stem: 2, petals: 3, soil: 2, particles: 1, spikes: 1 }; const copies = { snowflake: 22, stem: 80, particles: 10, spikes: 4 }; const indexes = { petals: copies.stem - 1, particles: Array(copies.particles). fill(). map((_, i, { length }) => Math.floor(copies.stem / (length + 1) * (i + 1))), spikes: Array(copies.spikes). fill(). map((_, i, { length }) => Math.floor(copies.stem / (length + 1) * (i + 1))) }; const diagonal = (55 ** 2 + 60 ** 2) ** 0.5; const ds = [ "M 0 -10 -7.5 -20 0 -30 7.5 -20", "M 7.5 -5 15 -15 27.5 -15 20 -5", "M 7.5 5 15 15 27.5 15 20 5", "M 0 10 -7.5 20 0 30 7.5 20", "M -7.5 -5 -15 -15 -27.5 -15 -20 -5", "M -7.5 5 -15 15 -27.5 15 -20 5"]; const d = "M 0 0 C 10 25 -10 55 0 80"; const path = document.createElementNS("http://www.w3.org/2000/svg", "path"); const { h: h1, s: s1, l: l1 } = colors.snowflake[0]; const { h: h2, s: s2, l: l2 } = colors.snowflake[1]; const paths = ds.map(d => { path.setAttribute("d", d); const totalLength = path.getTotalLength(); const points = Array(copies.snowflake). fill(). map((_, i, { length }) => { const distance = totalLength / length * i; const { x, y } = path.getPointAtLength(distance); const offset = ((x + 27.5) ** 2 + (y + 30) ** 2) ** 0.5 / diagonal; const h = Math.floor(h1 + (h2 - h1) * offset); const s = Math.floor(s1 + (s2 - s1) * offset); const l = Math.floor(l1 + (l2 - l1) * offset); const color = `hsl(${h} ${s}% ${l}%)`; return { x, y, color }; }); return points; }); path.setAttribute("d", d); const totalLength = path.getTotalLength(); const { h: h3, s: s3, l: l3 } = colors.stem[0]; const { h: h4, s: s4, l: l4 } = colors.stem[1]; const points = Array(copies.stem). fill(). map((_, i, { length }) => { const distance = totalLength / length * i; const { x, y } = path.getPointAtLength(distance); const offset = distance / totalLength; const h = Math.floor(h3 + (h4 - h3) * offset); const s = Math.floor(s3 + (s4 - s3) * offset); const l = Math.floor(l3 + (l4 - l3) * offset); const color = `hsl(${h} ${s}% ${l}%)`; return { x, y: y * -1, color }; }); const root = new Anchor(); const snowflake = new Anchor({ addTo: root, rotate: { x: TAU / 4 * -1 } }); for (const points of paths) { for (let i = 0; i < points.length; i++) { const { x: x1, y: y1, color } = points[i]; const { x: x2, y: y2 } = points[(i + 1) % points.length]; new Shape({ addTo: snowflake, color, stroke: strokes.snowflake, path: [ { x: x1, y: y1 }, { x: x2, y: y2 }] }); } } new Ellipse({ addTo: root, color: colors.soil, diameter: 4, stroke: strokes.soil, fill: true, rotate: { x: TAU / 4 * -1 } }); .........完整代码请登录后点击上方下载按钮下载查看
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