canvas实现圈圈扩散动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas实现圈圈扩散动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> </head> <body translate="no"> <script > "use strict"; // Paul Slaymaker, paul25882@gmail.com const body = document.getElementsByTagName("body").item(0); body.style.background = "#000"; const TP = 2 * Math.PI; const CSIZE = 400; const ctx = (() => { let d = document.createElement("div"); d.style.textAlign = "center"; body.append(d); let c = document.createElement("canvas"); c.width = c.height = 2 * CSIZE; d.append(c); return c.getContext("2d"); })(); ctx.translate(CSIZE, CSIZE); const ctxo = (() => { let c = document.createElement("canvas"); c.width = c.height = CSIZE; return c.getContext("2d", { "willReadFrequently": true }); })(); onresize = () => { let D = Math.min(window.innerWidth, window.innerHeight) - 40; ctx.canvas.style.width = ctx.canvas.style.height = D + "px"; }; const getRandomInt = (min, max, low) => { if (low) return Math.floor(Math.random() * Math.random() * (max - min)) + min;else return Math.floor(Math.random() * (max - min)) + min; }; function Color() { const CBASE = 144; const CT = 255 - CBASE; this.getRGB = c => { let red = Math.round(CBASE + CT * Math.cos(this.RK2 + c / this.RK1)); let grn = Math.round(CBASE + CT * Math.cos(this.GK2 + c / this.GK1)); let blu = Math.round(CBASE + CT * Math.cos(this.BK2 + c / this.BK1)); return "rgb(" + red + "," + grn + "," + blu + ")"; }; this.randomize = () => { this.RK1 = 20 + 20 * Math.random(); this.GK1 = 20 + 20 * Math.random(); this.BK1 = 20 + 20 * Math.random(); this.RK2 = TP * Math.random(); this.GK2 = TP * Math.random(); this.BK2 = TP * Math.random(); }; this.randomize(); } var color = new Color(); var stopped = true; var start = () => { if (stopped) { stopped = false; requestAnimationFrame(animate); } else { stopped = true; } }; body.addEventListener("click", start, false); var t = 0; const DUR = 800; var animate = ts => { if (stopped) return; t++; draw(); //if (EM && tt%200==0) stopped=true; requestAnimationFrame(animate); }; var Circle = function (x, y) { this.x = x; this.y = y; this.K1x = TP * Math.random(); this.K2x = 200 + 200 * Math.random(); this.K1y = TP * Math.random(); this.K2y = 200 + 200 * Mat.........完整代码请登录后点击上方下载按钮下载查看
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