canvas实现鼠标点线跟随交互效果代码

代码语言:html

所属分类:其他

代码描述:canvas实现鼠标点线跟随交互效果代码

代码标签: canvas 鼠标 点线 跟随 交互

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
  <meta charset="UTF-8">
  


  
  
<style>
/*
global
*/
*, *::before, *::after {
		margin: 0;
		padding: 0;
		border: 0;
		box-sizing: border-box;
}

*:focus {
		outline: none;
}

body {
		display: flex;
		align-items: center;
		justify-content: center;
		height: 100vh;
		background: radial-gradient(#333333, #000000);
		overflow: hidden;
}

canvas {
		touch-action: none;
}
</style>

  
  
  
</head>

<body translate="no">
  
  
      <script >
//---

'use strict';

//---

console.clear();

//---

let w = 0;
let h = 0;

let animationFrame = null;
let isTouchDevice = false;

const canvas = document.createElement('canvas');
const context = canvas.getContext('2d');

let imageData = null;
let data = null;

const center = { x: w / 2, y: h / 2 };
const border = { left: 1, top: 1, right: w, bottom: h };

let pointerPos = { x: center.x, y: center.y };
let pointerDown = false;
let pointerMoveTimeout;

const pointerMoveTimeoutTime = 2500;

//---

const dotColorR = 25;
const dotColorG = 155;
const dotColorB = 200;
const dotColorA = 255;
const dotsRadius = 4;
const dotsDistance = 10;
const dotsDiameter = dotsRadius * 2;
const dotsSpeed = 10;
const dotsWobbleFactor = 0.95;
const dotsWobbleSpeed = 0.05;
const dotsMaxEscapeRouteLengthBasis = 100;
let dotsMaxEscapeRouteLength = 100;
const dotsMouseDistanceSensitivitySpeed = 5;
const dotsMouseDistanceSensitivityMax = 250;
const dotsMouseDistanceSensitivityMinBasis = 100;
let dotsMouseDistanceSensitivityMin = 100;
let dotsMouseDistanceSensitivity = dotsMouseDistanceSensitivityMin;
let dotsHolder = [];
let dotsCount = 0;

let introPath = [];
let introInterval = null;
let introIndex = 0;
let introPathCoordinatesCount = 256;
let introSpeedBasis = 10;
let introSpeed = introSpeedBasis;

//---

function init() {

  isTouchDevice = 'ontouchstart' in window || navigator.maxTouchPoints > 0 || navigator.msMaxTouchPoints > 0;

  //---

  if (isTouchDevice === true) {

    canvas.addEventListener('touchmove', cursorMoveHandler, false);
    canvas.addEventListener('touchend', cursorLeaveHandler, false);
    canvas.add.........完整代码请登录后点击上方下载按钮下载查看

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