js实现浏览器中处理本地音频文件去除噪音保存效果代码
代码语言:html
所属分类:多媒体
代码描述:js实现浏览器中处理本地音频文件去除噪音保存效果代码
代码标签: js 浏览器 处理 本地 音频 文件 去除 噪音 保存
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="zh"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>音频噪音去除</title> </head> <body style="text-align:center"> <h2>音频噪音去除</h2> <input type="file" id="audioFileInput" accept="audio/*"> <button id="processButton">处理音频</button> <a id="downloadLink" style="display: none;">下载处理后的音频</a> <script> // WAV 文件头创建函数 function createWavHeader(sampleRate, bitsPerSample, channels, dataLength) { const buffer = new ArrayBuffer(44); const view = new DataView(buffer); // RIFF chunk descriptor writeString(view, 0, 'RIFF'); view.setUint32(4, 36 + dataLength, true); writeString(view, 8, 'WAVE'); // fmt sub-chunk writeString(view, 12, 'fmt '); view.setUint32(16, 16, true); view.setUint16(20, 1, true); view.setUint16(22, channels, true); view.setUint32(24, sampleRate, true); view.setUint32(28, sampleRate * channels * (bitsPerSample / 8), true); view.setUint16(32, channels * (bitsPerSample / 8), true); view.setUint16(34, bitsPerSample, true); // data sub-chunk writeString(view, 36, 'data'); view.setUint32(40, dataLength, true); return buffer; } function writeString(view, offset, string) { for (let i = 0; i < string.length; i++) { view.setUint8(offset + i, string.charCodeAt(i)); } } document.getElementById('processButton').addEventListener('click', async () => { const audioFileInput = document.getElementById('audioFileInput'); const audioFile = audioFileInput.files[0]; if (!audioFile) { alert('请先选择一个音频文件'); return; } try { const audioContext = new (window.AudioContext || window.webkitAudioContext)(); const arrayBuffer = await audioFile.arrayBuffer(); const audioBuffer = await audioContext.decodeAudioData(arrayBuffer); // 创.........完整代码请登录后点击上方下载按钮下载查看
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