three搭建一个大屁股显示器电脑内挖空成房间效果代码

代码语言:html

所属分类:三维

代码描述:three搭建一个大屁股显示器电脑内挖空成房间效果代码

代码标签: three 搭建 大屁股 显示器 电脑 挖空 房间

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
  <meta charset="UTF-8">
  

  
  
<style>
*,
*::after,
*::before {
  margin: 0;
  padding: 0;
  box-sizing: border-box;
  outline: none;
  font-family: monospace;
}

body {
  overflow: hidden;
  background-color: #d2cfc8;
  cursor: grab;
  --dotSize: 2px;
  --bgSize: 25px;
  --dotColor: #888;
  --bgPosition: calc(var(--bgSize) / 2);
  --stop1: 0.06rem;
  --stop2: 0.65rem;
  background-image: radial-gradient(circle at center, var(--dotColor) var(--dotSize), transparent 0), radial-gradient(circle at center, var(--dotColor) var(--dotSize), transparent 0);
  background-size: var(--bgSize) var(--bgSize);
  background-position: 0 0, var(--bgPosition) var(--bgPosition);
}

.webgl,
#loader {
  position: fixed;
  top: 0;
  left: 0;
}

#loader {
  display: grid;
  place-content: center;
  width: 100%;
  height: 100%;
  background-color: #FAEDCD;
}
</style>

  
  
  
</head>

<body translate="no">
  <canvas class="webgl"></canvas>

<div id="loader">
    <h1>Loading</h1>
</div>
  <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.6.3.js"></script>
<script type="importmap">
  {
    "imports": {      
      "three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
      "three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/"
    }
  }
</script>
      <script type="module">
import * as THREE from "three";

import { OrbitControls } from "three/addons/controls/OrbitControls.js";
import { OutlineEffect } from "three/addons/effects/OutlineEffect.js";
import { GLTFLoader } from "three/addons/loaders/GLTFLoader.js";

const canvas = document.querySelector('.webgl');
const scene = new THREE.Scene();
const textureLoader = new THREE.TextureLoader();
const sizes = {
  width: window.innerWidth,
  height: window.innerHeight };


const loading = document.querySelector('#loader');

// Base camera
const camera = new THREE.PerspectiveCamera(10, sizes.width / sizes.height, 0.1, 500);
camera.position.x = 8;
camera.position.y = 4;
c.........完整代码请登录后点击上方下载按钮下载查看

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