canvas随机图形变换动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas随机图形变换动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> </head> <body translate="no"> <script > "use strict"; // Paul Slaymaker, paul25882@gmail.com const body = document.getElementsByTagName("body").item(0); body.style.background = "#000"; const TP = 2 * Math.PI; const CSIZE = 400; const S6 = Math.sin(TP / 6); const C6 = 0.5; const ctx = (() => { let d = document.createElement("div"); d.style.textAlign = "center"; body.append(d); let c = document.createElement("canvas"); c.width = c.height = 2 * CSIZE; d.append(c); return c.getContext("2d"); })(); ctx.translate(CSIZE, CSIZE); onresize = () => { let D = Math.min(window.innerWidth, window.innerHeight) - 40; ctx.canvas.style.width = ctx.canvas.style.height = D + "px"; }; const getRandomInt = (min, max, low) => { if (low) return Math.floor(Math.random() * Math.random() * (max - min)) + min;else return Math.floor(Math.random() * (max - min)) + min; }; function Color() { const CBASE = 160; const CT = 255 - CBASE; this.getRGB = o => { let red = Math.round(CBASE + CT * Math.cos(o + this.RK2 + t / this.RK1)); let grn = Math.round(CBASE + CT * Math.cos(o + this.GK2 + t / this.GK1)); let blu = Math.round(CBASE + CT * Math.cos(o + this.BK2 + t / this.BK1)); return "rgb(" + red + "," + grn + "," + blu + ")"; }; this.randomize = () => { this.RK1 = 30 + 140 * Math.random(); this.GK1 = 30 + 140 * Math.random(); this.BK1 = 30 + 140 * Math.random(); this.RK2 = TP * Math.random(); this.GK2 = TP * Math.random(); this.BK2 = TP * Math.random(); }; this.randomize(); } var color = new Color(); function Point(xp, yp) { this.x = xp; this.y = yp; this.randomize = () => { this.K1 = 800 + 800 * Math.random(); this.K2 = TP * Math.random(); }; this.randomize(); } function Fraction() { this.randomize = () => { this.K1 = 800 + 800 * Math.random(); this.K2 = TP * Math.random(); }; this.randomize(); this.setFraction = () => {this.f = (1 + 0.8 * Math.sin(this.K2 + TP * t / this.K1)) / 2;}; } var f1 = new Fraction(); var f2 = new Fraction(); var f3 = new Fraction(); var f4 = new Fraction(); var stopped = true; var start = () => { if (stopped) { stopped = false; requestAnimationFrame(animate); } else { stopped = true; } }; body.addEventListener("click", start, false); var t = 0; var animate = ts => { if (stopped) return; t++; draw(); requestAnimationFrame(animate); }; var pt1 = new Point(0, 0); // 3 moveable tiling points var pt2 = new Point(0, 0); var pt3 = new Point(0, 0); const p1 = new Point(0, 0); // 8 drawing points p1.setLocation = () => { p1.x = pt2.x * (1 + Math.sin(p1.K2 + TP * t / p1.K1)) / 2; }; const p2 = new Point(); p2.setLocation = () => { let f = (1 + Math.sin(p2.K2 + TP * t / p2.K1)) / 2; p2.x = pt1.x * f; p2.y = .........完整代码请登录后点击上方下载按钮下载查看
网友评论0