three实现三维立方体盒子悬浮空间转动效果代码

代码语言:html

所属分类:三维

代码描述:three实现三维立方体盒子悬浮空间转动效果代码

代码标签: three 三维 立方体 盒子 悬浮 空间 转动

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
  <meta charset="UTF-8">
  

  
  
  
  
<style>
body{
  background-color: black; 
  overflow: hidden; 
}
canvas{
  position: fixed; 
  top: 0; 
  left: 0; 
}
</style>

    <script type="importmap">
  {
    "imports": {
      "three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
      "three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/"

    }
  }
</script>


  
</head>

<body translate="no">
  <canvas id="bg1"></canvas>
  
      <script  type="module">

  import * as THREE from 'three';
  import { OrbitControls } from 'three/addons/controls/OrbitControls.js';

const scene = new THREE.Scene(); 
scene.background = new THREE.Color(0x000); 

const camera = new THREE.PerspectiveCamera(60, window.innerWidth / window.innerHeight, 1, 10000); 
camera.position.setZ(30); 

const renderer = new THREE.WebGLRenderer({
  canvas: document.querySelector("#bg1"), 
})
renderer.setPixelRatio(window.devicePixelRatio); 
renderer.setSize(window.innerWidth, window.innerHeight); 
renderer.render(scene, camera); 

const controls = new OrbitControls(camera, renderer.domElement); 

const lights = new THREE.AmbientLight(0xffffff, 10); 
scene.add(lights)

let index = 0;
function addBox(){
  const boxgeometry = new THREE.BoxGeometry(6, 6, 6); 
  const boxmaterial = [
    new THREE.MeshBasicMaterial({color: 0xffffff, side: THREE.DoubleSide, wirefr.........完整代码请登录后点击上方下载按钮下载查看

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