webgl+canvas实现波浪圆环液态动画效果代码
代码语言:html
所属分类:动画
代码描述:webgl+canvas实现波浪圆环液态动画效果代码
代码标签: webgl canvas 波浪 圆环 液态 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { height: 100vh; margin: 0; } body, html { overflow: hidden; } </style> </head> <body translate="no"> <canvas id="glcanvas"></canvas> <script id="vertex-shader" type="x-shader/x-vertex"> attribute vec2 a_position; void main() { gl_Position = vec4(a_position, 0.0, 1.0); } </script> <script id="fragment-shader" type="x-shader/x-fragment"> #ifdef GL_ES precision mediump float; #endif uniform vec2 u_resolution; uniform float u_time; float hash(vec2 p) { return fract(sin(dot(p, vec2(127.1, 311.7))) * 43758.5453123); } float noise(vec2 p) { vec2 i = floor(p); vec2 f = fract(p); vec2 u = f * f * (3.0 - 2.0 * f); return mix(mix(hash(i + vec2(0.0, 0.0)), hash(i + vec2(1.0, 0.0)), u.x), mix(hash(i + vec2(0.0, 1.0)), hash(i + vec2(1.0, 1.0)), u.x), u.y); } float sdf_circle(vec2 p, vec2 c, float r) { return length(p - c) - r; } float oscillate(float time, float minVal, float maxVal) { float sineWave = sin(time); float normalizedSine = (sineWave + 1.0) / 2.0; return mix(minVal, maxVal, normalizedSine); } void main() { vec2 st = gl_FragCoord.xy / u_resolution.xy * 2.0 - 1.0; st.x *= u_resolution.x / u_resolution.y; st = abs(st); float time = u_time/2.0; vec3 finalColor = vec3(0.0); for(int i = 1; i <= 8; i++){ vec2 pos = vec2(0.0, 0.0); float r = float(i) / 10.0; float noiseFactor = noise(st * oscillate(time/5.0, 0.0, 10.0) + time/1.5) * 0.2; float obj = sdf_circle(st, pos, r + noiseFactor); float glow = 0.01 / max(abs(obj), 0.01); if (obj < 0.0) { float intensity = noise(st + time) * 0.1 + 0.4; finalColor += vec3(float(i)/8.0 , float(i)/4.0, float(i)/5.0) * intensity * glow; } } finalColor = clamp(finalColor, 0.0, 1.0); gl_FragColor = vec4(finalColor, 1.0); } </script> <script > const canvas = document.getElementById('glcanvas'); const gl = canvas.getContext('webgl'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; function g.........完整代码请登录后点击上方下载按钮下载查看
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