webgl+canvas实现照片水纹扭曲动画代码

代码语言:html

所属分类:动画

代码描述:webgl+canvas实现照片水纹扭曲动画代码

代码标签: webgl canvas 照片 水纹 扭曲 动画 代码

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
  <meta charset="UTF-8">
  

  
  
<style>
body, html {
    margin: 0;
    padding: 0;
}

canvas {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
}

.lil-gui {
    --width: 400px;
    --widget-height: 20px;
    font-size: 15px;
    --input-font-size: 15px;
    --padding: 10px;
    --spacing: 10px;
    --slider-knob-width: 5px;
    --background-color: rgba(5, 0, 15, .9);
    --widget-color: rgba(255, 255, 255, .3);
    --focus-color: rgba(255, 255, 255, .4);
    --hover-color: rgba(255, 255, 255, .5);
    --font-family: monospace;
    z-index: 1;
}
</style>

</head>

<body translate="no">
  <input id="image-selector-input" style="visibility:hidden;" type="file">

<canvas></canvas>

<script type="x-shader/x-fragment" id="vertShader">
    precision mediump float;

    varying vec2 vUv;
    attribute vec2 a_position;

    void main() {
        vUv = .5 * (a_position + 1.);
        gl_Position = vec4(a_position, 0.0, 1.0);
    }
</script>

<script type="x-shader/x-fragment" id="fragShader">
    precision mediump float;

    varying vec2 vUv;
    uniform sampler2D u_image_texture;
    uniform float u_time;
    uniform float u_ratio;
    uniform float u_img_ratio;
    uniform float u_blueish;
    uniform float u_scale;
    uniform float u_illumination;
    uniform float u_surface_distortion;
    uniform float u_water_distortion;

    #define TWO_PI 6.28318530718
    #define PI 3.14159265358979323846

    vec3 mod289(vec3 x) { return x - floor(x * (1. / 289.)) * 289.; }
    vec2 mod289(vec2 x) { return x - floor(x *.........完整代码请登录后点击上方下载按钮下载查看

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