gl-matrix实现三维螺旋球体阴影变化旋转动画效果代码
代码语言:html
所属分类:三维
代码描述:gl-matrix实现三维螺旋球体阴影变化旋转动画效果代码
代码标签: gl-matrix 三维 螺旋 球体 阴影 变化 旋转 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body, html {
margin: 0;
padding: 0;
width: 100%;
height: 100%;
overflow: hidden;
background: #001;
}
canvas {
width: 100%;
height: 100%;
display: block;
}
#controls {
position: fixed;
top: 10px;
left: 10px;
z-index: 100;
display: flex;
align-items: center;
}
.btn {
background-color: rgba(0, 0, 0, 0.4);
border: none;
color: rgba(255, 255, 255, 0.4);
padding: 10px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 16px;
margin: 2px 2px;
cursor: pointer;
border-radius: 5px;
transition: background-color 0.3s;
}
.btn:hover {
background-color: rgba(255, 255, 255, 0.2);
color: rgba(255, 255, 0, 1);
}
#fullscreenBtn {
font-size: 20px;
}
</style>
</head>
<body>
<canvas id="glCanvas"></canvas>
<div id="controls">
<button id="fullscreenBtn" class="btn" title="Toggle Fullscreen">⤢</button>
</div>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gl-matrix-min.js"></script>
<script >
const canvas = document.getElementById('glCanvas');
const gl = canvas.getContext('webgl2');
if (!gl) {
console.error('WebGL 2 not supported');
document.body.innerHTML = 'WebGL 2 is not supported in your browser.';
}
const vertexShaderSource = `#version 300 es
in vec4 aPos.........完整代码请登录后点击上方下载按钮下载查看
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