three实现三维彩色粒子能量原子核旋转动画效果代码

代码语言:html

所属分类:粒子

代码描述:three实现三维彩色粒子能量原子核旋转动画效果代码

代码标签: three 三维 彩色 粒子 能量 原子核 旋转 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
 
<meta charset="UTF-8">

 
 
</head>

<body translate="no">
 
<style>
* {
   
margin: 0;
   
padding: 0;
   
overflow: hidden;
   
background-color: #000;
}
canvas
{
   
width: 100%;
   
height: 100vh;
   
display: block;
   
position: fixed;
   
top: 50%;
   
left: 50%;
   
transform: translate(-50%, -50%);
}
</style>

<script type="importmap">
{
   
"imports": {
       
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
       
"three/addons/controls/OrbitControls.js": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/controls/OrbitControls.js"
   
}
}
</script>

<script type="module">
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';

const scene = new THREE.Scene();
scene.fog = new THREE.FogExp2(0x000000, 0.01);

const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({
    antialias: true,
    powerPreference: "high-performance"
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
renderer.setPixelRatio(window.devicePixelRatio);
document.body.appendChild(renderer.d.........完整代码请登录后点击上方下载按钮下载查看

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