three实现三维彩色粒子能量原子核旋转动画效果代码
代码语言:html
所属分类:粒子
代码描述:three实现三维彩色粒子能量原子核旋转动画效果代码
代码标签: three 三维 彩色 粒子 能量 原子核 旋转 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
</head>
<body translate="no">
<style>
* {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #000;
}
canvas {
width: 100%;
height: 100vh;
display: block;
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
</style>
<script type="importmap">
{
"imports": {
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
"three/addons/controls/OrbitControls.js": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/controls/OrbitControls.js"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
const scene = new THREE.Scene();
scene.fog = new THREE.FogExp2(0x000000, 0.01);
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({
antialias: true,
powerPreference: "high-performance"
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
renderer.setPixelRatio(window.devicePixelRatio);
document.body.appendChild(renderer.d.........完整代码请登录后点击上方下载按钮下载查看
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