canvas实现图片粒子化风化鼠标跟随互动动画代码
代码语言:html
所属分类:粒子
代码描述:canvas实现图片粒子化风化鼠标跟随互动动画代码
代码标签: canvas 图片 粒子化 风化 鼠标 跟随 互动 动画 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
width: 100vw;
height: 100vh;
overflow: hidden;
position: relative;
background: #000;
touch-action: none;
}
</style>
</head>
<body translate="no">
<script type="module">
import {
Renderer,
Program,
Mesh,
Uniform,
PointCloud,
GeometryAttribute,
TransformFeedback,
Texture,
Vec2,
Plane,
} from "https://cdn.skypack.dev/wtc-gl";
const PARTICLE_VERT = /* glsl */ `#version 300 es
in vec2 position;
layout(location=0) in vec4 a_posvel;
layout(location=1) in vec4 a_lifeseed;
layout(location=2) in vec3 a_color;
out vec4 v_posvel;
out vec4 v_lifeseed;
out vec3 v_color;
out float v_alpha;
uniform vec2 u_resolution;
uniform float u_time;
uniform vec2 u_mouse;
uniform vec2 u_mouse_velocity; // NEW: Receives the momentum of the mouse
uniform sampler2D u_image;
uniform float u_image_aspect;
vec2 coverUv(vec2 uv) {
float canvasAspect = u_resolution.x / u_resolution.y;
float scale = (u_image_aspect > canvasAspect)
? canvasAspect / u_image_aspect
: u_image_aspect / canvasAspect;
vec2 axis = (u_image_aspect > canvasAspect) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
return (uv - 0.5) * (axis * scale + (1.0 - axis)) + 0.5;
}
#define MOD3 vec3(.1031,.11369,.13787)
vec3 hash33(vec3 p3) {
p3 = fract(p3 * MOD3);
.........完整代码请登录后点击上方下载按钮下载查看















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