three实现液态玻璃水滴融合交互效果代码
代码语言:html
所属分类:动画
代码描述:three实现液态玻璃水滴融合交互效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
html,
body {
width: 100%;
height: 100%;
overflow: hidden;
}
body {
background: #0a0a12;
font-family: 'Space Grotesk', sans-serif;
}
#app {
width: 100%;
height: 100%;
position: relative;
}
canvas {
display: block;
}
.info {
position: fixed;
bottom: 14px;
left: 50%;
transform: translateX(-50%);
font: 12px/1.4 'Space Grotesk', sans-serif;
color: rgba(255, 255, 255, 0.25);
pointer-events: none;
text-align: center;
user-select: none;
letter-spacing: 0.04em;
}
</style>
</head>
<body translate="no">
<div id="app"></div>
<div class="info">drag to interact · click to spawn</div>
<script type="module" src="main.js"></script>
<script type="module">
import * as THREE from "https://unpkg.com/three@0.160.1/build/three.module.js";
const MAX_DROPLETS = 40;
const FIXED_DT_MS = 8;
const MAX_FRAME_DT_MS = 100;
const MAX_CATCHUP = 6;
/* ── Renderer ───────────────────────────────────────────── */
const app = document.getElementById("app");
const renderer = new THREE.WebGLRenderer({ antialias: false });
renderer.setPixelRatio(Math.min(2, devicePixelRatio || 1));
renderer.setSize(innerWidth, innerHeight);
app.appendChild(renderer.domElement);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
/* ── Background typography texture ──────────────────────── */
const bgCanvas = document.createElement("canvas");
const bgCtx = bgCa.........完整代码请登录后点击上方下载按钮下载查看















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