原生js实现海底海草鼠标交互效果
代码语言:html
所属分类:动画
代码描述:原生js实现海底海草鼠标交互效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <style> * { font-family: 'arial black', Helvetica, verdana, monospace, sans-serif; letter-spacing: 0.2rem; margin: 0; padding: 0; color: #FFF; overflow: hidden; } body { position: relative; } canvas#canvas { display: block; background: #BEE4E2; } </style> </head> <body translate="no"> <canvas id="canvas">Canvas not supported.</canvas> <script> /* * File Name / gardenEel.js * Created Date / Aug 12, 2020 * Aurhor / Toshiya Marukubo * Twitter / https://twitter.com/toshiyamarukubo */ (function () { 'use strict'; window.addEventListener('load', function () { var canvas = document.getElementById('canvas'); if (!canvas || !canvas.getContext) { return false; } /******************** Random Number ********************/ function rand(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } /******************** Var ********************/ var ctx = canvas.getContext('2d'); var X = canvas.width = window.innerWidth; var Y = canvas.height = window.innerHeight; var mouseX = null; var mouseY = null; var shapeNum = 100; var shapes = []; var bubbleNum = 50; var bubbles = []; var rad = Math.PI * 2 / 12; var style = { black: 'black', white: 'white', lineWidth: 4 }; if (X < 768) { shapeNum = 50; bubbleNum = 25; } /******************** Animation ********************/ window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function (cb) { setTimeout(cb, 17); }; /******************** Draw Ground ********************/ function drawGround() { ctx.save(); ctx.fillStyle = 'rgb(247, 237, 223)'; ctx.beginPath(); ctx.moveTo(0, Y); ctx.lineTo(0, Y - Y / 5); ctx.lineTo(X, Y - Y / 5); ctx.lineTo(X, Y); ctx.closePath(); ctx.fill(); ctx.restore(); } /******************** Bubble ********************/ function Bubble(ctx, x, y, i) { this.ctx = ctx; this.init(x, y, i); } Bubble.prototype.init = function (x, y, i) { this.x = x; this.y = y; this.r = rand(10, 50); this.ga = Math.random() * Math.random(); this.v = { x: 0, y: Math.random() }; }; Bubble.prototype.draw = function () { var ctx = this.ctx; ctx.save(); ctx.fillStyle = style.white; ctx.globalAlpha = this.ga; ctx.beginPath(); ctx.arc(this.x, this.y, this.r, 0, Math.PI * 2, false); ctx.fill(); ctx.restore(); }; Bubble.prototype.updatePosition = function () { this.x += this.v.x; this.y -= this.v.y; }; Bubble.prototype.wrapPosition = function () { if (this.y < 0 - this.r) this.y = Y + this.r; }; Bubble.prototype.render = function () { this.updatePosition(); this.wrapPosition(); this.draw(); }; for (var i = 0; i < bubbleNum; i++) { var b = new Bubble(ctx, rand(0, X), rand(0, Y)); bubbles.push(b); } /******************** Shape ********************/ function Shape(ctx, x, y, i) { this.ctx = ctx; this.init(x, y, i); } Shape.prototype.init = function (x, y, i) { this.x = x; this.y = y; this.i = i; this.cx = this.x; this.cy = this.y; this.l = (Y - Y / 5 - this.y) / 3; if (this.l < 0) th.........完整代码请登录后点击上方下载按钮下载查看
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