react实现一个贪吃蛇游戏代码

代码语言:html

所属分类:游戏

代码描述:react实现一个贪吃蛇游戏代码

代码标签: react 贪吃蛇 游戏

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开


<!DOCTYPE html>
<html lang="en" >

<head>

  <meta charset="UTF-8">

  
  
  
<style>
.SnakeContainer {
  position:absolute;
  top:100px;
  left:100px;
    border: 1px solid black;
}
.SnakeHead, .SnakeBody {
    background-color: black;
    position: absolute;
    border-radius: 4px;
}
.Fruit {
    border: 2px solid black;
    box-sizing: border-box;
    position: absolute;
    border-radius: 2px;
}
</style>

  


</head>

<body>
  <div id="root"></div>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/babel.min.js"></script>
  <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/react.production.16.13.js"></script>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/react-dom.production.16.13.js"></script>
      <script type="text/babel" >
      'use strict';

var _extends = Object.assign || function (target) {for (var i = 1; i < arguments.length; i++) {var source = arguments[i];for (var key in source) {if (Object.prototype.hasOwnProperty.call(source, key)) {target[key] = source[key];}}}return target;};

var _createClass = function () {function defineProperties(target, props) {for (var i = 0; i < props.length; i++) {var descriptor = props[i];descriptor.enumerable = descriptor.enumerable || false;descriptor.configurable = true;if ("value" in descriptor) descriptor.writable = true;Object.defineProperty(target, descriptor.key, descriptor);}}return function (Constructor, protoProps, staticProps) {if (protoProps) defineProperties(Constructor.prototype, protoProps);if (staticProps) defineProperties(Constructor, staticProps);return Constructor;};}();

function _classCallCheck(instance, Constructor) {if (!(instance instanceof Constructor)) {throw new TypeError("Cannot call a class as a function");}}

function _possibleConstructorReturn(self, call) {if (!self) {throw new ReferenceError("this hasn't been initialised - super() hasn't been called");}return call && (typeof call === "object" || typeof call === "function") ? call : self;}

function _inherits(subClass, superClass) {if (typeof superClass !== "function" && superClass !== null) {throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);}subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } });if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;}

/* global document */
// var React = require('react');
// var PropTypes = require('prop-types');

function getInitialState() {
  return {
    x: null,
    y: null,
    swiping: false,
    start: 0 };

}

function getMovingPosition(e) {
  // If not a touch, determine point from mouse coordinates
  return 'changedTouches' in e ? { x: e.changedTouches[0].clientX, y: e.changedTouches[0].clientY } : { x: e.clientX, y: e.clientY };
}
function getPosition(e) {
  // If not a touch, determine point from mouse coordinates
  return 'touches' in e ? .........完整代码请登录后点击上方下载按钮下载查看

网友评论0