canvas粒子光束蛇形跟随鼠标交互动画效果代码
代码语言:html
所属分类:粒子
代码描述:canvas粒子光束蛇形跟随鼠标交互动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <script> window.requestAnimFrame = (function() { return ( window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(callback) { window.setTimeout(callback); } ); }); function init(elemid) { let canvas = document.getElementById(elemid), c = canvas.getContext("2d"), w = (canvas.width = window.innerWidth), h = (canvas.height = window.innerHeight); c.fillStyle = "rgba(30,30,30,1)"; c.fillRect(0, 0, w, h); return {c:c,canvas:canvas}; } </script> <style> body, html { margin: 0px; padding: 0px; position: fixed; background: rgb(30, 30, 30); cursor: none; } </style> </head> <body> <!-- partial:index.partial.html --> <canvas id="canvas"></canvas> <!-- partial --> <script> window.onload = function () { //functions definition //class definition class segm { constructor(x, y, l) { this.b = Math.random()*1.9+0.1; this.x0 = x; this.y0 = y; this.a = Math.random() * 2 * Math.PI; this.x1 = this.x0 + l * Math.cos(this.a); this.y1 = this.y0 + l * Math.sin(this.a); this.l = l; } update(x, y) { this.x0 = x; this.y0 = y; this.a = Math.atan2(this.y1 - this.y0, this.x1 - this.x0); this.x1 = this.x0 + this.l * Math.cos(this.a); this.y1 = this.y0 + this.l * Math.sin(this.a); } } class rope { constructor(tx, ty, l, b, slq, typ) { if(typ == "l"){ this.res = l / 2; }else{ this.res = l / slq; } this.type = typ; this.l = l; this.segm = []; this.segm.push(new segm(tx, ty, this.l / this.res)); for (let i = 1; i < this.res; i++) { this.segm.push( new segm(this.segm[i - 1].x1, this.segm[i - 1].y1, this.l / this.res) ); } this.b = b; } update(t) { this.segm[0].update(t.x, t.y); for (let i = 1; i < this.res; i++) { this.segm[i].update(this.segm[i - 1].x1, this.segm[i - 1].y1); } } show() { if(this.type == "l"){ c.beginPath(); for (let i = 0; i < this.segm.length; i++) { c.lineTo(this.segm[i].x0, this.segm[i].y0); } c.lineTo( this.segm[this.segm.length - 1].x1, this.segm[this.segm.length - 1].y1 ); c.strokeStyle = "white"; c.lineWidth = this.b; c.stroke(); c.beginPath(); c.arc(this.segm[0].x0, this.segm[0].y0, 1, 0, 2 * Math.PI); c.fillStyle = "white"; c.fill(); c.beginPath(); c.arc( this.segm[this.segm.length - 1].x1, this.segm[this.segm.length - 1].y1, 2, 0, 2 * Math.PI ); c.fillStyle = "white"; c.fill(); }else{ for (let i = 0; i < this.segm.length; i++) { c.beginPath(); c.arc(t.........完整代码请登录后点击上方下载按钮下载查看
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