three模拟三维水面下雨涟漪动画场景效果代码
代码语言:html
所属分类:三维
代码描述:three模拟三维水面下雨涟漪动画场景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <style> html { font-family: sans-serif; } * { box-sizing: border-box; } body { background-color: #faff06; font-family: sans-serif; overflow: hidden; } canvas { width: 100%; height: 100%; } .stats { opacity: 1; z-index: 10; position: absolute; } .dg.ac { position: absolute; z-index: 10 !important; } </style> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/Stats-16.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.123.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.126.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/TweenMax.min.js"></script> </head> <body> <main> <div class="stats"></div> </main> <script> const radians = degrees => { return degrees * Math.PI / 180; }; const distance = (x1, y1, x2, y2) => { return Math.sqrt(Math.pow(x1 - x2, 2) + Math.pow(y1 - y2, 2)); }; const map = (value, istart, istop, ostart, ostop) => { return ostart + (ostop - ostart) * ((value - istart) / (istop - istart)); }; const hexToRgbTreeJs = hex => { const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); return result ? { r: parseInt(result[1], 16) / 255, g: parseInt(result[2], 16) / 255, b: parseInt(result[3], 16) / 255 } : null; }; class App { setup() { this.stats = new Stats(); .........完整代码请登录后点击上方下载按钮下载查看
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