原生js实现祖玛青蛙吐珠子游戏代码

代码语言:html

所属分类:游戏

代码描述:原生js实现祖玛青蛙吐珠子游戏代码,游戏的主角是一只石青蛙,石青蛙会吐出各种颜色的珠子,珠子造型美丽,色彩鲜艳,环绕着石青蛙的是承载珠子的轨道,各种颜色的珠子沿着轨道往前滑动,石青蛙必需遏止珠子滚进轨道终点的洞穴。石青蛙吐出的珠子与轨道上的珠子相结合,颜色相同即可消失得分,当轨道上的所有珠子被消除干净时即取得游戏的胜利。

代码标签: 原生 js 祖玛 青蛙 珠子 游戏 代码

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开


<!DOCTYPE html>
<html lang="en" >

<head>

  <meta charset="UTF-8">
  

  <link href="https://fonts.googleapis.com/css2?family=Josefin+Sans:wght@400;500;600;700&display=swap" rel="stylesheet">
  
  
  
<style>
* {
  margin: 0;
  padding: 0;
  border: 0;
  font-size: 100%;
  font: inherit;
  vertical-align: baseline;
  font-family: inherit;
  box-sizing: border-box;
}

*[hidden] {
  display: none;
}

body {
  line-height: 1;
}

menu,
ol,
ul {
  list-style: none;
}

blockquote,
q {
  quotes: none;
}

blockquote:before,
blockquote:after,
q:before,
q:after {
  content: "";
  content: none;
}

table {
  border-collapse: collapse;
  border-spacing: 0;
}

html,
body {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 100%;
  height: 100%;
  background-image: radial-gradient(circle at center, #002129, #000);
  overflow: hidden;
  font-family: "Josefin Sans", sans-serif;
}

.container {
  position: relative;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/bg.svg");
}
.container::before {
  content: "";
  display: block;
  width: 1287.709px;
  height: 1004.262px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/bg-leaf.svg");
  position: absolute;
  top: -55px;
  left: -80px;
}
.container .leaf {
  position: absolute;
  z-index: 10;
}
.container .leaf-01 {
  width: 290.296px;
  height: 197.981px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/bg-leaf.svg");
  transform-origin: top left;
  top: -10px;
  left: -50px;
  animation: leaf 8s -2s infinite;
}
.container .leaf-02 {
  width: 130.828px;
  height: 131.056px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/bg-leaf.svg");
  transform-origin: top right;
  top: -60px;
  right: 325px;
  animation: leaf 10s -3s infinite;
}
.container .leaf-03 {
  width: 214.618px;
  height: 225.252px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/bg-leaf.svg");
  transform-origin: top right;
  top: 60px;
  right: -60px;
  animation: leaf 5s -2s infinite;
}
.container .leaf-04 {
  width: 303.2px;
  height: 356.908px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/leaf-04.svg");
  transform-origin: bottom left;
  bottom: -60px;
  left: 0px;
  animation: leaf 7s -1s infinite;
}
.container .leaf-05 {
  width: 253.153px;
  height: 292.861px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/leaf-05.svg");
  transform-origin: bottom right;
  bottom: -110px;
  right: 660px;
  animation: leaf 9s -3s infinite;
}
.container .leaf-06 {
  width: 269.787px;
  height: 346.454px;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/leaf-06.svg");
  transform-origin: bottom right;
  bottom: -75px;
  right: -40px;
  animation: leaf 15s -5s infinite;
}
.container svg {
  opacity: 0;
  pointer-events: none;
}
.container .player {
  width: 175px;
  height: 175px;
  position: absolute;
  top: 0;
  left: 0;
  z-index: 11;
}
.container .player::before {
  content: "";
  display: block;
  width: 2px;
  height: 600px;
  margin-left: -1px;
  position: absolute;
  left: 50%;
  bottom: 30px;
  background-image: linear-gradient(rgba(255, 255, 255, 0), rgba(255, 255, 255, 0.5));
  z-index: 1;
}
.container .player::after {
  content: "";
  display: block;
  width: 100%;
  height: 100%;
  position: relative;
  background-size: contain;
  background-image: url("//repo.bfw.wiki/bfwrepo/svg/zuma/frog.svg");
  z-index: 2;
}
.container .player .marble-1,
.container .player .marble-2 {
  position: absolute;
  z-index: 3;
}
.container .player .marble-1 {
  width: 60px;
  height: 60px;
  border-radius: 100px;
  top: -10px;
  left: 50%;
  transform: translateX(-50%);
}
.container .player .marble-2 {
  width: 20px;
  height: 20px;
  border-radius: 100px;
  left: 50%;
  border: solid 5px #83be7c;
}
.container .player .marble-2:nth-child(2) {
  top: 85px;
  transform: translateX(calc(-50% - 30px));
}
.container .player .marble-2:nth-child(3) {
  width: 25px;
  height: 25px;
  top: 105px;
  transform: translateX(-50%);
}
.container .player .marble-2:nth-child(4) {
  top: 85px;
  transform: translateX(calc(-50% + 30px));
}
.container .start-hole {
  width: 100px;
  height: 100px;
  border-radius: 100px;
  background-color: black;
  position: absolute;
  transform: translate(-50%, -50%);
}
.container .final-hole {
  width: 100px;
  height: 100px;
  border-radius: 100px;
  background-color: rgba(0, 0, 0, 0.5);
  position: absolute;
  transform: translate(-50%, -50%);
}

.marble {
  background-color: rgba(0, 0, 0, 0.5);
  border-radius: 100px;
  position: absolute;
  top: 0;
  left: 0;
  z-index: 2;
}

.shadow {
  width: 100%;
  height: 100%;
  position: absolute;
  top: 0;
  left: 0;
  background-image: radial-gradient(circle at center, rgba(0, 33, 41, 0), rgba(0, 0, 0, 0.8));
  z-index: 20;
  pointer-events: none;
}
.shadow::before {
  content: "";
  display: block;
  width: 100%;
  height: 100%;
  background-image: url("//repo.bfw.wiki/bfwrepo/image/5dfd8574f13f0.png");
  position: absolute;
  opacity: 0.1;
}

.github {
  width: 50px;
  height: 50px;
  border-radius: 100px;
  position: absolute;
  top: 40px;
  right: 40px;
  background-color: rgba(255, 255, 255, 0.5);
}
.github a {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 100%;
  height: 100%;
  color: #002129;
  font-size: 30px;
  font-weight: bold;
  text-decoration: none;
}

.score {
  position: absolute;
  bottom: 40px;
  right: 40px;
  color: #fff;
  text-align: right;
}
.score .title {
  font-size: 16px;
}
.score .num {
  font-size: 90px;
}

.popup-container {
  display: flex;
  align-items: center;
  justify-content: center;
  width: 100%;
  height: 100%;
  color: #002129;
  position: absolute;
  top: 0;
  left: 0;
  z-index: 19;
  pointer-events: none;
}
.popup-container .popup {
  min-width: 300px;
  padding: 50px 40px 30px;
  border-radius: 30px;
  opacity: 0;
  background-color: rgba(255, 255, 255, 0.8);
  position: absolute;
  transform: translateY(20px);
  transition: 0.2s;
  pointer-events: none;
  z-index: 1;
}
.popup-container .popup::after {
  content: "";
  display: block;
  width: calc(100% - 20px);
  height: calc(100% - 20px);
  border: solid 5px #002129;
  border-radius: 30px;
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  pointer-events: none;
}
.popup-container .popup .title {
  font-size: 30px;
  text-align: center;
  font-weight: 700;
  margin-bottom: 20px;
  letter-spacing: 1px;
}
.popup-container .popup .info {
  font-size: 16px;
  color: #002129;
  text-align: center;
}
.popup-container .popup .info ul {
  list-style-type: disc;
  padding-left: 1em;
  text-align-last: left;
}
.popup-container .popup .info ul li {
  margin-top: 10px;
}
.popup-container .popup .info .num {
  font-size: 24px;
  font-weight: bold;
}
.popup-container .popup .button-container {
  display: flex;
  flex-direction: column;
  justify-content: center;
  align-items: center;
  align-content: center;
  margin-top: 30px;
}
.popup-container .popup .button-container .button {
  font-size: 20px;
  font-weight: 500;
  color: #fff;
  font-size: 16px;
  text-align: center;
  letter-spacing: 1px;
  background-color: #002129;
  border-radius: 100px;
  padding: 15px 30px 10px;
  cursor: pointer;
}
.popup-container .popup .button-container .button.button-2 {
  padding: 0;
  margin-top: 15px;
  font-size: 14px;
  font-weight: bold;
  color: #002129;
  background-color: transparent;
}
.popup-container .popup.active {
  opacity: 1;
  transform: translateY(0px);
  pointer-events: auto;
}
.popup-container .popup.active ~ .mask {
  opacity: 1;
}
.popup-container .mask {
  width: 100%;
  height: 100%;
  background-color: rgba(0, 0, 0, 0.5);
  position: absolute;
  top: 0;
  left: 0;
  opacity: 0;
  transition: 0.5s;
  pointer-events: none;
}

@keyframes leaf {
  0% {
    transform: rotate(0deg);
  }
  50% {
    transform: rotate(10deg);
  }
  100% {
    transform: rotate(0deg);
  }
}
</style>



</head>

<body >
  <div class="shadow"></div>

<div id="score" class="score">
	<div class="title">SCORE</div>
	<div class="num">0</div>
</div>
<div class="popup-container">
	<div id="start" class="popup active">
		<div class="title">HELLO !</div>
		<div class="info">
			<ul>
				<li>LEFT CLICK TO SHOOT MARBLE</li>
				<li>PRESS "SPACE" TO SWITCH THE MARBLE COLOR</li>
				<li>PRESS "ESC" TO STOP</li>
			</ul>
		</div>
		<div class="button-container">
			<div class="button">START</div>
		</div>
	</div>
	<div id="stop" class="popup">
		<div class="title">HELLO !</div>
		<div class="info">
			YOOOOU JUSSSSSST NEED A BRRRRRRREAK !
		</div>
		<div class="button-container">
			<div id="start-btn" class="button">START</div>
			<div id="reset-btn" class="button button-2">RESTART</div>
		</div>
	</div>
	<div id="final" class="popup">
		<div class="title">HELLO !</div>
		<div class="info">
			YOU GOT <span class="num"></span> SCORES !
		</div>
		<div class="button-container">
			<div class="button">RESTART</div>
		</div>
	</div>
	<div class="mask"></div>
</div>

  
      <script >
"use strict";
const OneFrameTime = 17;
const createDiv = (classList, children = []) => {
    const div = document.createElement("div");
    div.classList.add(...classList);
    children.forEach((ele) => {
        div.appendChild(ele);
    });
    return div;
};
const createElementNS = (name, attr) => {
    const xmlns = "http://www.w3.org/2000/svg";
    const elementNS = document.createElementNS(xmlns, name);
    Object.keys(attr).forEach((key) => {
        elementNS.setAttributeNS(null, key, attr[key]);
    });
    return elementNS;
};
class Marble {
    constructor({ color = `#ff2244` }) {
        this.ID = `${(~~(Math.random() * 1000000000))
            .toString(16)
            .toLocaleUpperCase()}`;
        this.DOM = createDiv(["marble"]);
        this.Color = color;
        this.DOM.style.backgroundColor = this.Color;
        this.DOM.style.width = `${Marble.Size}px`;
        this.DOM.style.height = `${Marble.Size}px`;
    }
    setPosition(x, y) {
        this.x = x;
        this.y = y;
        if (this.DOM) {
            this.DOM.style.transform = `translate(calc(${this.x}px - 50%), calc(${this.y}px - 50%))`;
        }
        return this;
    }
    appendTo(parent) {
        this.parent = parent;
        parent.appendChild(this.DOM);
        return this;
    }
    remove() {
        if (!this.parent) {
            return this;
        }
        this.parent.removeChild(this.DOM);
        this.parent = null;
        return this;
    }
    overlap(marble) {
        let r = Marble.Size - Math.sqrt((this.x - marble.x) ** 2 + (this.y - marble.y) ** 2);
        return r;
    }
}
Marble.Size = 60;
class Player {
    constructor({ x = 0, y = 0 }) {
        this.Marble = createDiv(["marble-1"]);
        this.NextMarbleList = [
            createDiv(["marble-2"]),
            createDiv(["marble-2"]),
            createDiv(["marble-2"])
        ];
        this.DOM = createDiv(["player"], [this.Marble, ...this.NextMarbleList]);
        this.X = x;
        this.Y = y;
        this.DOM.style.transform = `translate(calc(${this.X}px - 50%), calc(${this.Y}px - 50%)) rotate(0deg)`;
    }
    lookAt(x, y) {
        if (!this.parent) {
            return this;
        }
        this.lookX = x;
        this.lookY = y;
        const rect = this.DOM.getBoundingClientRect();
        const innerX = rect.left + (rect.right - rect.left) / 2;
        const innerY = rect.top + (rect.bottom - rect.top) / 2;
        this.rotate =
            (Math.atan2(this.lookY - innerY, this.lookX - innerX) * 180) / Math.PI + 90;
        this.DOM.style.transform = `translate(calc(${this.X}px - 50%), calc(${this.Y}px - 50%)) rotate(${this.rotate}deg)`;
        return this;
    }
    appendTo(parent) {
        this.parent = parent;
        this.parent.appendChild(this.DOM);
        return this;
    }
    setMarbleColor(color) {
        this.Marble.style.backgroundColor = color;
        return this;
    }
    setNextMarbleColor(color) {
        this.NextMarbleList.forEach((dom) => {
            dom.style.backgroundColor = color;
        });
        return this;
    }
    getVector() {
        const innerRotate = this.rotate - 90;
        return {
            x: Math.cos((innerRotate * Math.PI) / 180) * 30,
            y: Math.sin((innerRotate * Math.PI) / 180) * 30
        };
    }
}
class Zuma {
    constructor(data) {
        this.AllMarbleLength = 100;
        this.InitMarbleLength = 20;
        this.Container = createDiv(["container"], [
            createDiv(["leaf", "leaf-01"]),
            createDiv(["leaf", "leaf-02"]),
            createDiv(["leaf", "leaf-03"]),
            createDiv(["leaf", "leaf-04"]),
            createDiv(["leaf", "leaf-05"]),
            createDiv(["leaf", "leaf-06"])
        ]);
        this.Path = createElementNS("path", {});
        this.moveSpeed = 4;
        this.autoAddMarbleCount = 0;
        this.marbleDataList = [];
        this.marbleBoomList = [];
        this.marbleColorCount = {};
        this.moveTimes = 0;
        this.isStart = false;
        this._isInit = false;
        this._isFinal = false;
        this.windowEventList = [];
        this.checkDeleteAfterTouchData = {};
        this.playerMarble = {
            now: null,
            next: null
        };
        this._score = 0;
        this.width = data.width;
        this.height = data.height;
        const svg = createElementNS("svg", {
            x: "0px",
            y: "0px",
            width: `${data.width}px`,
            height: `${data.height}px`,
            viewBox: `0 0 ${data.width} ${data.height}`
        });
        svg.appendChild(this.Path);
        this.Path.setAttributeNS(null, "d", data.path);
        this.PathLength = this.Path.getTotalLength();
        const startHolePos = this.Path.getPointAtLength(0);
        const finalHolePos = this.Path.getPointAtLength(this.PathLength);
        const startHole = createDiv(["start-hole"]);
        const finalHole = createDiv(["final-hole"]);
        startHole.style.left = `${startHolePos.x}px`;
        startHole.style.top = `${startHolePos.y}px`;
        finalHole.style.left = `${finalHolePos.x}px`;
        finalHole.style.top = `${finalHolePos.y}px`;
        this.Container.appendChild(startHole);
        this.Container.appendChild(finalHole);
        this.Container.style.width = `${data.width}px`;
        this.Container.style.height = `${data.height}px`;
        this.Container.style.transform = `scale(${data.scale || 1})`;.........完整代码请登录后点击上方下载按钮下载查看

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