canvas实现webgl随机彩色方块动画效果代码
代码语言:html
所属分类:动画
代码描述:canvas实现webgl随机彩色方块动画效果代码
代码标签: canvas webgl 随机 彩色 方块 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> * { box-sizing: border-box; } html, body { margin: 0; min-height: 100vh; overflow: hidden; background: repeating-radial-gradient( circle at center, #444 0 10%, #111 10% 20% ); touch-action: none; } canvas { width: 100%; height: auto; object-fit: contain; } </style> </head> <body > <canvas id="canvas"></canvas> <script > /********* * made by Matthias Hurrle (@atzedent) */ /** @type {HTMLCanvasElement} */ const canvas = window.canvas; const gl = canvas.getContext('webgl2'); const dpr = window.devicePixelRatio; const touches = new Set(); const vertexSource = `#version 300 es #ifdef GL_FRAGMENT_PRECISION_HIGH precision highp float; #else precision mediump float; #endif in vec2 position; void main(void) { gl_Position = vec4(position, 0., 1.); } `; const fragmentSource = `#version 300 es /********* * made by Matthias Hurrle (@atzedent) */ #ifdef GL_FRAGMENT_PRECISION_HIGH precision highp float; #else precision mediump float; #endif out vec4 fragColor; uniform vec2 resolution; uniform float time; #define T time*.1 #define hue(a)(.6 + .6 * cos((a) * 6.3 + vec3(0, 23, 21))) float rnd(vec2 a) { return fract( sin( dot( a.xy, vec2(711.212, 453.9876) ) ) * 87510.76886); } void main(void) { vec2 uv = ( gl_FragCoord.xy - .5 * resolution.xy ) / min(resolution.x, resolution.y); vec3 col = vec3(0); vec2 st = uv * 8.; vec2 grid = abs(fract(st) - .5); vec2 id = floor(st); col += length(1.-max(grid.x, grid.y)) + sin(rnd(id)+T); col = hue(col + rnd(id) - sin(1.+dot(id, id)+T)); col -= .75+length(uv); col *= 33.; fragColor = vec4(1.-col, 1); } `; let time; let buffer; let program; let resolution; let vertice.........完整代码请登录后点击上方下载按钮下载查看
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