three实现一个三维迷宫闯关游戏代码
代码语言:html
所属分类:游戏
代码描述:three实现一个三维迷宫闯关游戏代码,方向盘键移动小球位置找出口。
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { margin: 0; overflow:hidden; user-select:none; } canvas { display: block; } </style> </head> <body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.6.3.js"></script> <script type="importmap"> { "imports": { "three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js", "three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/" } } </script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gsap.3.10.1.js"></script> <script type="module"> import * as THREE from 'three'; import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js'; import { RenderPass } from 'three/addons/postprocessing/RenderPass.js'; import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js'; let scene, camera, renderer, controls, composer, clock; let cube, vaisseau, labyrinth, minimap, exitPoint, fogColor; let mazeSize = 5; let exitPosition = mazeSize - mazeSize * .5 - 1; let enterPosition = -mazeSize * 0.5 + 1; init(); animate(); function init() { scene = new THREE.Scene(); fogColor = new THREE.Color(0x000000); // scene.fog = new THREE.Fog(fogColor, 5, 60); camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.set(0, mazeSize * 1.1, 0); gsap.from(camera.position, { ease: "sine.inOut", duration: 2, x: 0, y: 40, z: 0 }); renderer = new THREE.WebGLRenderer({ antialias: false }); renderer.setSize(window.innerWidth, window.innerHeight); documen.........完整代码请登录后点击上方下载按钮下载查看
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