hammer+lodash实现2048小游戏代码

代码语言:html

所属分类:游戏

代码描述:hammer+lodash实现2048小游戏代码

代码标签: hammerl odash 2048 小游戏 代码

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >
<head>
 
<meta charset="UTF-8">

 
<meta name="viewport" content="user-scalable=no, width=device-width, initial-scale=1, maximum-scale=1">

<link href="https://fonts.googleapis.com/css?family=Rubik:300,400,700" rel="stylesheet">
<style>
    /*
  Variables:
*/
/**/
*,
*:before,
*:after {
  box-sizing: border-box;
}

button:hover,
a:hover {
  cursor: pointer;
}

.clearfix::after {
  content: "";
  display: block;
  clear: both;
}

html {
  min-height: 100%;
  width: 100%;
  font-size: 16px;
  font-family: "Rubik", sans-serif;
  line-height: 1.5em;
  color: #fff;
  background: #160140;
  background: linear-gradient(to top, #160140, #261535);
}

.wrapper {
  max-width: 500px;
  margin: 0 auto;
  padding: 15px;
}

h2 {
  font-style: italic;
}

/* Introduction */
.intro {
  margin-bottom: 60px;
}
.intro_title {
  text-align: center;
  color: #f9d49a;
  font-size: 3rem;
}

/**/
/* Guide instructions */
.guide {
  border-bottom: 1px solid grey;
}
.guide:first-of-type {
  margin-top: 4rem;
  border-top: 1px solid gray;
}
.guide_arrow {
  display: inline-block;
  margin: 15px;
  font-size: 3rem;
  color: #fff;
}

.controls_game, .controls_score {
  display: inline-block;
  width: 50%;
  float: left;
}
@media all and (max-width: 767px) {
  .controls_game, .controls_score {
    width: 100%;
  }
}
.controls_game-btn {
  margin-bottom: 1rem;
  padding: 0.5em 0.75em;
  background: transparent;
  color: #f9d49a;
  outline: 2px solid #f9d49a;
  -webkit-appearance: none;
     -moz-appearance: none;
          appearance: none;
  border: 5px solid transparent;
  box-shadow: inset 0 0 0px 2px #d4a8cf;
  letter-spacing: 0.1em;
  font-weight: bold;
  text-transform: lowercase;
}
.controls_score {
  display: inline-block;
  min-width: 4em;
  margin-bottom: 4rem;
  padding: 0.5em 0.75em;
  background: #0000003b;
  text-align: center;
  background: linear-gradient(90deg, #f9d49a, #d4a8cf);
}
.controls_score-label, .controls_score-text {
  display: inline-block;
}
.controls_score-label {
  color: initial;
}
.controls_score-text {
  color: #4a3647;
  font-size: 2rem;
}

/**/
/*
  Gameboard:
  the container for the static grid background; and generated tiles/numbers;
*/
.gameboard {
  /* Position: relative; set for tile-container, which absolutely positions over it to match grid's dimensions; */
  position: relative;
  width: 100%;
  max-width: 500px;
  height: 100%;
  max-height: 500px;
  margin: auto;
  padding: 8px;
  background: #ffffff08;
  border-radius: 5px;
  box-shadow: 0 0 8px 0px #f9d49a;
}
.gameboard::before {
  content: "";
  display: block;
  padding-bottom: 100%;
}

/**/
/*
  Grid:
  Creates the static grid background and individual grid cells;
*/
.grid {
  width: 100%;
  height: 100%;
  position: absolute;
  top: 0;
  bottom: 0;
  right: 0;
  left: 0;
  margin: auto;
}
.grid_cell, .tile {
  display: inline-block;
  height: 25%;
  width: 25%;
  padding: 8px;
  float: left;
  background: rgba(238, 228, 218, 0.35);
  background-clip: content-box;
}

/**/
/*
  Tile container:
  Contains the dynamically-generated tiles;
  absolutely positioned over gameboard to match grid dimensions;
*/
.tile-container {
  /* absolutely positioned over gameboard to match dimensions */
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  bottom: 0;
  margin: auto;
  border-radius: 5px;
}

.tile {
  display: table;
  background: #eee4da;
  background-clip: content-box;
  position: absolute;
  z-index: 2;
  will-change: top, left;
  transition-property: top, left;
  transition-duration: 0.175s;
  transition-timing-function: ease-out;
}
.tile.initialize {
  -webkit-animation-name: newTile;
          animation-name: newTile;
  -webkit-animation-duration: 0.175s;
          animation-duration: 0.175s;
  -webkit-animation-timing-function: linear;
          animation-timing-function: linear;
  -webkit-animation-fill-mode: forwards;
          animation-fill-mode: forwards;
}
@-webkit-keyframes newTile {
  0% {
    .........完整代码请登录后点击上方下载按钮下载查看

网友评论0