gsap实现摄像头捕获ktv水晶球旋转调节反射动画代码
代码语言:html
所属分类:动画
代码描述:gsap实现摄像头捕获ktv水晶球旋转调节反射动画代码
代码标签: gsap 摄像头 捕获 ktv 水晶球 旋转 调节 反射 动画 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<style>
@import url('https://unpkg.com/normalize.css') layer(normalize);
@layer normalize, base, demo;
@layer base {
:root {
--font-size-min: 16;
--font-size-max: 20;
--font-ratio-min: 1.2;
--font-ratio-max: 1.33;
--font-width-min: 375;
--font-width-max: 1500;
}
html {
color-scheme: light dark;
}
[data-theme='light'] {
color-scheme: light only;
}
[data-theme='dark'] {
color-scheme: dark only;
}
:where(.fluid) {
--fluid-min: calc(
var(--font-size-min) * pow(var(--font-ratio-min), var(--font-level, 0))
);
--fluid-max: calc(
var(--font-size-max) * pow(var(--font-ratio-max), var(--font-level, 0))
);
--fluid-preferred: calc(
(var(--fluid-max) - var(--fluid-min)) /
(var(--font-width-max) - var(--font-width-min))
);
--fluid-type: clamp(
(var(--fluid-min) / 16) * 1rem,
((var(--fluid-min) / 16) * 1rem) -
(((var(--fluid-preferred) * var(--font-width-min)) / 16) * 1rem) +
(var(--fluid-preferred) * var(--variable-unit, 100vi)),
(var(--fluid-max) / 16) * 1rem
);
font-size: var(--fluid-type);
}
*,
*:after,
*:before {
box-sizing: border-box;
}
body {
background: light-dark(#fff, #000);
display: grid;
place-items: center;
min-height: 100vh;
font-family: 'SF Pro Text', 'SF Pro Icons', 'AOS Icons', 'Helvetica Neue',
Helvetica, Arial, sans-serif, system-ui;
}
body::before {
--size: 45px;
--line: color-mix(in hsl, canvasText, transparent 80%);
content: '';
height: 100vh;
width: 100vw;
position: fixed;
background: linear-gradient(
90deg,
var(--line) 1px,
transparent 1px var(--size)
)
calc(var(--size) * 0.36) 50% / var(--size) var(--size),
linear-gradient(var(--line) 1px, transparent 1px var(--size)) 0%
calc(var(--size) * 0.32) / var(--size) var(--size);
mask: linear-gradient(-20deg, transparent 50%, white);
top: 0;
transform-style: flat;
pointer-events: none;
z-index: -1;
}
.bear-link {
color: canvasText;
position: fixed;
top: 1rem;
left: 1rem;
width: 48px;
aspect-ratio: 1;
display: grid;
place-items: center;
opacity: 0.8;
}
:where(.x-link, .bear-link):is(:hover, :focus-visible) {
opacity: 1;
}
.bear-link svg {
width: 75%;
}
/* Utilities */
.sr-only {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
white-space: nowrap;
border-width: 0;
}
disco-ball {
display: block;
width: 100vw;
height: 100vh;
z-index: 9999999;
pointer-events: none;
}
}
@layer kbd {
[disco] + .kbd-hint {
opacity: 0.4;
transition: opacity 0.4s ease-out;
}
.kbd-hint {
position: fixed;
top: 50%;
left: 50%;
translate: -50% -50%;
display: flex;
gap: 0.35rem;
/*z-index: 999999;*/
pointer-events: none;
transition: opacity 0.26s ease-out;
}
.kbd-hint kbd {
font: inherit;
font-size: 1.25rem;
opacity: var(--kbd-active, 0.5);
border: 1px solid color-mix(in hsl, canvasText, transparent 60%);
padding: 0.15em 0.4em;
border-radius: 4px;
color: canvasText;
/*transition: opacity 0.15s;*/
}
.kbd-hint kbd[data-active] {
--kbd-active: 1;
}
/* Hide on touch-only devices (no fine pointer = no keyboard likely) */
@media (hover: none) and (pointer: coarse) {
.kbd-hint {
display: none;
}
}
}
div.tp-dfwv {
width: 280px;
position: fixed;
border-radius: var(--bs-br);
.tp-rotv {
max-height: calc(100vh - 16px);
overflow: auto;
border-radius: var(--bs-br);
& > .tp-rotv_b {
position: sticky;
top: 0;
z-index: 2;
background: hsla(228.66, 4.5956%, 28.542%);
}
}
}
@layer gem {
.craft-link {
width: 40px;
aspect-ratio: 1;
display: grid;
place-items: center;
translate: -1px -1px;
border-radius: 6px;
color: inherit;
position: fixed;
top: 1.25rem;
left: 1.25rem;
z-index: 999999;
&:is(:hover, :focus-visible) .spinner {
opacity: 1;
}
}
.spinner {
width: 24px;
opacity: 0.5;
path {
stroke-width: 1px;
}
}
.gem__bottom {
transform-box: fill-box;
transform-origin: center;
}
.gem__bottom--top {
--to: 360deg;
--spin: 90deg;
transform: scaleY(-1);
}
@media (prefers-reduced-motion: no-preference) {
.gem__bottom {
animation: spin 30s infinite linear;
animation-composition: add;
}
.craft-link:is(:hover, :focus-visible) .gem__bottom {
animation: spin 30s infinite linear,
spin-less 0.65s cubic-bezier(0.215, 0.61, 0.355, 1);
}
}
@keyframes spin-less {
to {
rotate: var(--spin, -90deg);
}
}
@keyframes spin {
to {
rotate: var(--to, -360deg);
}
}
}
</style>
</head>
<body>
<disco-ball></disco-ball>
<div class="kbd-hint" aria-hidden="true">
<kbd class="kbd-mod"></kbd><kbd>D</kbd>
</div>
<script type="module" >
import gsap from 'https://esm.sh/gsap@3.13.0'
import Draggable from 'https://esm.sh/gsap@3.13.0/Draggable'
import { Pane } from 'https://esm.sh/tweakpane@4.0.5'
import * as THREE from 'https://esm.sh/three@0.171.0'
gsap.registerPlugin(Draggable)
/* ───────── Shaders ───────── */
const ballVertexShader = /* glsl */ `
varying vec3 vObjNor.........完整代码请登录后点击上方下载按钮下载查看















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