gsap实现摄像头捕获ktv水晶球旋转调节反射动画代码

代码语言:html

所属分类:动画

代码描述:gsap实现摄像头捕获ktv水晶球旋转调节反射动画代码

代码标签: gsap 摄像头 捕获 ktv 水晶球 旋转 调节 反射 动画 代码

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8">
   
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
   <style>
       @import url('https://unpkg.com/normalize.css') layer(normalize);

@layer normalize, base, demo;

@layer base {
  :root {
    --font-size-min: 16;
    --font-size-max: 20;
    --font-ratio-min: 1.2;
    --font-ratio-max: 1.33;
    --font-width-min: 375;
    --font-width-max: 1500;
  }

  html {
    color-scheme: light dark;
  }

  [data-theme='light'] {
    color-scheme: light only;
  }

  [data-theme='dark'] {
    color-scheme: dark only;
  }

  :where(.fluid) {
    --fluid-min: calc(
      var(--font-size-min) * pow(var(--font-ratio-min), var(--font-level, 0))
    );
    --fluid-max: calc(
      var(--font-size-max) * pow(var(--font-ratio-max), var(--font-level, 0))
    );
    --fluid-preferred: calc(
      (var(--fluid-max) - var(--fluid-min)) /
        (var(--font-width-max) - var(--font-width-min))
    );
    --fluid-type: clamp(
      (var(--fluid-min) / 16) * 1rem,
      ((var(--fluid-min) / 16) * 1rem) -
        (((var(--fluid-preferred) * var(--font-width-min)) / 16) * 1rem) +
        (var(--fluid-preferred) * var(--variable-unit, 100vi)),
      (var(--fluid-max) / 16) * 1rem
    );
    font-size: var(--fluid-type);
  }

  *,
  *:after,
  *:before {
    box-sizing: border-box;
  }

  body {
    background: light-dark(#fff, #000);
    display: grid;
    place-items: center;
    min-height: 100vh;
    font-family: 'SF Pro Text', 'SF Pro Icons', 'AOS Icons', 'Helvetica Neue',
      Helvetica, Arial, sans-serif, system-ui;
  }

  body::before {
    --size: 45px;
    --line: color-mix(in hsl, canvasText, transparent 80%);
    content: '';
    height: 100vh;
    width: 100vw;
    position: fixed;
    background: linear-gradient(
          90deg,
          var(--line) 1px,
          transparent 1px var(--size)
        )
        calc(var(--size) * 0.36) 50% / var(--size) var(--size),
      linear-gradient(var(--line) 1px, transparent 1px var(--size)) 0%
        calc(var(--size) * 0.32) / var(--size) var(--size);
    mask: linear-gradient(-20deg, transparent 50%, white);
    top: 0;
    transform-style: flat;
    pointer-events: none;
    z-index: -1;
  }

  .bear-link {
    color: canvasText;
    position: fixed;
    top: 1rem;
    left: 1rem;
    width: 48px;
    aspect-ratio: 1;
    display: grid;
    place-items: center;
    opacity: 0.8;
  }

  :where(.x-link, .bear-link):is(:hover, :focus-visible) {
    opacity: 1;
  }

  .bear-link svg {
    width: 75%;
  }

  /* Utilities */
  .sr-only {
    position: absolute;
    width: 1px;
    height: 1px;
    padding: 0;
    margin: -1px;
    overflow: hidden;
    clip: rect(0, 0, 0, 0);
    white-space: nowrap;
    border-width: 0;
  }
  disco-ball {
    display: block;
    width: 100vw;
    height: 100vh;
    z-index: 9999999;
    pointer-events: none;
  }
}

@layer kbd {
  [disco] + .kbd-hint {
    opacity: 0.4;
    transition: opacity 0.4s ease-out;
  }
  .kbd-hint {
    position: fixed;
    top: 50%;
    left: 50%;
    translate: -50% -50%;
    display: flex;
    gap: 0.35rem;
    /*z-index: 999999;*/
    pointer-events: none;
    transition: opacity 0.26s ease-out;
  }

  .kbd-hint kbd {
    font: inherit;
    font-size: 1.25rem;
    opacity: var(--kbd-active, 0.5);
    border: 1px solid color-mix(in hsl, canvasText, transparent 60%);
    padding: 0.15em 0.4em;
    border-radius: 4px;
    color: canvasText;
    /*transition: opacity 0.15s;*/
  }

  .kbd-hint kbd[data-active] {
    --kbd-active: 1;
  }

  /* Hide on touch-only devices (no fine pointer = no keyboard likely) */
  @media (hover: none) and (pointer: coarse) {
    .kbd-hint {
      display: none;
    }
  }
}

div.tp-dfwv {
  width: 280px;
  position: fixed;
  border-radius: var(--bs-br);

  .tp-rotv {
    max-height: calc(100vh - 16px);
    overflow: auto;
    border-radius: var(--bs-br);

    & > .tp-rotv_b {
      position: sticky;
      top: 0;
      z-index: 2;
      background: hsla(228.66, 4.5956%, 28.542%);
    }
  }
}

@layer gem {
  .craft-link {
    width: 40px;
    aspect-ratio: 1;
    display: grid;
    place-items: center;
    translate: -1px -1px;
    border-radius: 6px;
    color: inherit;
    position: fixed;
    top: 1.25rem;
    left: 1.25rem;
    z-index: 999999;

    &:is(:hover, :focus-visible) .spinner {
      opacity: 1;
    }
  }
  .spinner {
    width: 24px;
    opacity: 0.5;
    path {
      stroke-width: 1px;
    }
  }

  .gem__bottom {
    transform-box: fill-box;
    transform-origin: center;
  }

  .gem__bottom--top {
    --to: 360deg;
    --spin: 90deg;
    transform: scaleY(-1);
  }

  @media (prefers-reduced-motion: no-preference) {
    .gem__bottom {
      animation: spin 30s infinite linear;
      animation-composition: add;
    }

    .craft-link:is(:hover, :focus-visible) .gem__bottom {
      animation: spin 30s infinite linear,
        spin-less 0.65s cubic-bezier(0.215, 0.61, 0.355, 1);
    }
  }

  @keyframes spin-less {
    to {
      rotate: var(--spin, -90deg);
    }
  }
  @keyframes spin {
    to {
      rotate: var(--to, -360deg);
    }
  }
}

   </style>
  </head>
  <body>
    <disco-ball></disco-ball>
    <div class="kbd-hint" aria-hidden="true">
      <kbd class="kbd-mod"></kbd><kbd>D</kbd>
    </div>
   
    <script type="module" >
        import gsap from 'https://esm.sh/gsap@3.13.0'
import Draggable from 'https://esm.sh/gsap@3.13.0/Draggable'
import { Pane } from 'https://esm.sh/tweakpane@4.0.5'
import * as THREE from 'https://esm.sh/three@0.171.0'

gsap.registerPlugin(Draggable)

/* ───────── Shaders ───────── */
const ballVertexShader = /* glsl */ `
  varying vec3 vObjNor.........完整代码请登录后点击上方下载按钮下载查看

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