three打造三维粒子合成对号效果
代码语言:html
所属分类:粒子
代码描述:three打造三维粒子合成对号效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> </head> <body translate="no"> <script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/three.r118.js"></script> <script type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/dat.gui-min.js"></script> <script> // Check it done // Get early access to Check // https://usecheck.com let currentMousePos = new THREE.Vector2(0, 0); let mousePos = new THREE.Vector2(0, 0); const settings = { ease: 0.06, slowdownFactor: 300, boxSize: 0.15, color: 0x6e7bf2, backgroundColor: 0x000000 }; const gui = new dat.GUI({ autoPlace: false }); gui.add(settings, 'ease', 0, 0.2).step(0.01); gui.add(settings, 'slowdownFactor', 0, 1000).step(10); gui. add(settings, 'boxSize', 0.05, 1). step(0.05). onChange(boxSize => { for (const vertex of geometry.vertices) { vertex.x = Math.sign(vertex.x) * boxSize / 2; vertex.y = Math.sign(vertex.y) * boxSize / 2; vertex.z = Math.sign(vertex.z) * boxSize / 2; } geometry.verticesNeedUpdate = true; }); gui.addColor(settings, 'color').onChange(value => { material.color.set(value); }); gui.addColor(settings, 'backgroundColor').onChange(value => { renderer.setClearColor(value, 1); }); let ease = 1 + settings.ease; let destIndex = 0; document.addEventListener('mousemove', function (event) { currentMousePos = new THREE.Vector2( event.clientX / window.innerWidth - 0.5, event.clientY / window.innerHeight - 0.5); }); document.addEventListener('touchmove', function (event) { currentMousePos = new THREE.Vector2( event.touches[0].clientX / window.innerWidth - 0.5, event.touches[0].clientY / window.inner.........完整代码请登录后点击上方下载按钮下载查看
网友评论0