js实现高弹力水滴拖拽重力交互动画效果代码

代码语言:html

所属分类:动画

代码描述:js实现高弹力水滴拖拽重力交互动画效果代码

代码标签: ( 弹力 ) 水滴 拖拽 重力 交互 动画 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">


    <title></title>


</head>
<body>
    <div id="panel">
        <a id="keyboardUp" href="#"></a>
        <a id="keyboardDown" href="#"></a>
        <a id="keyboardLeft" href="#"></a>
        <a id="keyboardRight" href="#"></a>
    </div>
    <canvas id="world"></canvas>
    <script >
        var BlobWorld = new(function() {
    function b(f, h) {
        var d = new Blob;
        d.position.x = f.x;
        d.position.y = f.y;
        d.velocity.x = h.x;
        d.velocity.y = h.y;
        d.generateNodes();
        j.push(d)
    }

    function e(f) {
        u = f.clientX - (window.innerWidth - g.width) * 0.5;
        v = f.clientY - (window.innerHeight - g.height) * 0.5
    }

    function i(f) {
        f.preventDefault();
        y = true;
        E()
    }

    function k() {
        y = false;
        if (q) {
            q.dragNodeIndex = -1;
            q = null
        }
    }

    function s(f) {
        if (f.touches.length == 1) {
            f.preventDefault();
            y = true;
            u = f.touches[0].pageX - (window.innerWidth - g.width) * 0.5;
            v = f.touches[0].pageY - (window.innerHeight - g.height) * 0.5;
            (new Date).getTime() - F < 300 ? G() : E();
            F = (new Date).getTime()
        }
    }

    function z(f) {
        if (f.touches.length == 1) {
            f.preventDefault();
            u = f.touches[0].pageX - (window.innerWidth - g.width) * 0.5;
            v = f.touches[0].pageY - (window.innerHeight - g.height) * 0.5
        }
    }

    function L() {
        y = false;
        if (q) {
            q.dragNodeInde.........完整代码请登录后点击上方下载按钮下载查看

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