js实现高弹力水滴拖拽重力交互动画效果代码
代码语言:html
所属分类:动画
代码描述:js实现高弹力水滴拖拽重力交互动画效果代码
代码标签: ( 高 弹力 ) 水滴 拖拽 重力 交互 动画 效果
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title></title>
</head>
<body>
<div id="panel">
<a id="keyboardUp" href="#"></a>
<a id="keyboardDown" href="#"></a>
<a id="keyboardLeft" href="#"></a>
<a id="keyboardRight" href="#"></a>
</div>
<canvas id="world"></canvas>
<script >
var BlobWorld = new(function() {
function b(f, h) {
var d = new Blob;
d.position.x = f.x;
d.position.y = f.y;
d.velocity.x = h.x;
d.velocity.y = h.y;
d.generateNodes();
j.push(d)
}
function e(f) {
u = f.clientX - (window.innerWidth - g.width) * 0.5;
v = f.clientY - (window.innerHeight - g.height) * 0.5
}
function i(f) {
f.preventDefault();
y = true;
E()
}
function k() {
y = false;
if (q) {
q.dragNodeIndex = -1;
q = null
}
}
function s(f) {
if (f.touches.length == 1) {
f.preventDefault();
y = true;
u = f.touches[0].pageX - (window.innerWidth - g.width) * 0.5;
v = f.touches[0].pageY - (window.innerHeight - g.height) * 0.5;
(new Date).getTime() - F < 300 ? G() : E();
F = (new Date).getTime()
}
}
function z(f) {
if (f.touches.length == 1) {
f.preventDefault();
u = f.touches[0].pageX - (window.innerWidth - g.width) * 0.5;
v = f.touches[0].pageY - (window.innerHeight - g.height) * 0.5
}
}
function L() {
y = false;
if (q) {
q.dragNodeInde.........完整代码请登录后点击上方下载按钮下载查看
















网友评论0