curtains实现webgl多彩渐变动画背景效果代码

代码语言:html

所属分类:背景

代码描述:curtains实现webgl多彩渐变动画背景效果代码

代码标签: curtains webgl 多彩 渐变 动画 背景

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>

 
<meta charset="UTF-8">

 
 
<style>
#plane {
 
position: absolute;
 
inset: 0;
}
</style>


</head>

<body  >
 
<script type="x-shader/x-vertex" id="vs">
  precision mediump
float;
// those are the mandatory attributes that the lib sets
attribute vec3 aVertexPosition
;
attribute vec2 aTextureCoord
;
// those are mandatory uniforms that the lib sets and that contain our model view and projection matrix
uniform mat4 uMVMatrix
;
uniform mat4 uPMatrix
;
// our texture matrix that will handle image cover
uniform mat4 uTextureMatrix0
;
// pass your vertex and texture coords to the fragment shader
varying vec3 vVertexPosition
;
varying vec2 vTextureCoord
;
void main() {
  vec3 vertexPosition
= aVertexPosition;
  gl_Position
= uPMatrix * uMVMatrix * vec4(vertexPosition, 1.0);
 
// set the varyings
 
// here we use our texture matrix to calculate the accurate texture coords
  vTextureCoord
= (uTextureMatrix0 * vec4(aTextureCoord, 0.0, 1.0)).xy;
  vVertexPosition
= vertexPosition;
}
</script>
<script type="x-shader/x-fragment" id="fs">
  precision highp float;

uniform vec2 resolution;
uniform vec2 u_mouse;
uniform float uTime;

//
// Description : Array and textureless GLSL 2D/3D/4D simplex
//               noise functions.
//      Author : Ian McEwan, Ashima Arts.
//  Maintainer : stegu
//     Lastmod : 20201014 (stegu)
//     License : Copyright (C) 2011 Ashima Arts. All rights reserved.
//               Distributed under the MIT License. See LICENSE file.
//               https://github.com/ashima/webgl-noise
//               https://github.com/stegu/webgl-noise
//

vec3 mod289(vec3 x) {
  return x - floor(x * (1.0 / 289.0)) * 289.0;
}

vec4 mod289(vec4 x) {
  return x - floor(x * (1.0 / 289.0)) * 289.0;
}

vec4 permute(vec4 x) {
  return mod289(((x*34.........完整代码请登录后点击上方下载按钮下载查看

网友评论0