three实现三维海洋落日场景海水波动动画效果代码
代码语言:html
所属分类:三维
代码描述:three实现三维海洋落日场景海水波动动画效果代码
代码标签: three 三维 海洋 落日 场景 海水 波动 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
</head>
<body>
<div id="container"></div>
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.3.6.js"></script>
<script type="importmap">
{
"imports": {
"three": "//repo.bfw.wiki/bfwtool/build/three.module.js"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import Stats from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/stats.module.js';
import { GUI } from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/lil-gui.module.min.js';
import { OrbitControls } from '//repo.bfw.wiki/bfwtool/examples/jsm/controls/OrbitControls.js';
import { Water } from '//repo.bfw.wiki/bfwtool/examples/jsm/objects/Water.js';
import { Sky } from '//repo.bfw.wiki/bfwtool/examples/jsm/objects/Sky.js';
let container, stats;
let camera, scene, renderer;
let controls, water, sun, mesh;
init();
animate();
function init() {
container = document.getElementById( 'container' );
//
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.toneMapping = THREE.ACESFilmicToneMapping;
container.appendChild( renderer.domElement );
//
scene = new THREE.Scene();
.........完整代码请登录后点击上方下载按钮下载查看
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