gsap+svg实现多边形洞穴变动动画效果代码
代码语言:html
所属分类:动画
代码描述:gsap+svg实现多边形洞穴变动动画效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<style>
body {
background-color: #FFFCF9;
overflow: hidden;
text-align:center;
display: flex;
align-items: center;
justify-content: center;
}
body,
html {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
svg {
width: 100%;
height: 100%;
visibility: hidden;
}
.wave, #myPath {
stroke-width: 0;
stroke-linecap: round;
stroke-linejoin: round;
stroke: #56acf4;
}
</style>
</head>
<body>
<svg id="mainSVG" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600">
<defs>
<filter id='innerShadow'>
<!-- Shadow offset -->
<feOffset
dx='0'
dy='0'
/>
<!-- Shadow blur -->
<feGaussianBlur
stdDeviation='10'
result='offset-blur'
/>
<!-- Invert drop shadow to make an inset shadow -->
<feComposite
operator='out'
in='SourceGraphic'
in2='offset-blur'
result='inverse'
/>
<!-- Cut color inside shadow -->
<feFlood
flood-color='#231F27'
flood-opacity='0.35'
result='color'
/>
<feComposite
operator='in'
in='color'
in2='inverse'
result='shadow'
/>
<!-- Placing shadow over element -->
<feComposite
operator='over'
in='shadow'
in2='SourceGraphic'
/>
</filter>
<circle class="dot" r="3" cx="0" cy="0" />
<polygon class="wave" />
</defs>
</svg>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gsap.3.10..........完整代码请登录后点击上方下载按钮下载查看
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