anime实现canvas鼠标点击爆炸动画效果代码
代码语言:html
所属分类:动画
代码描述:anime实现canvas鼠标点击爆炸动画效果代码
代码标签: anime canvas 鼠标 点击 爆炸 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
canvas {
display: block;
width: 100vw;
height: 100vh;
}
</style>
</head>
<body >
<canvas id="c"></canvas>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/anime-min.js"></script>
<script >
var c = document.getElementById("c");
var ctx = c.getContext("2d");
var cH;
var cW;
var bgColor = "#FF6138";
var animations = [];
var circles = [];
var colorPicker = (function() {
var colors = ["#FF6138", "#FFBE53", "#2980B9", "#282741"];
var index = 0;
function next() {
index = index++ < colors.length-1 ? index : 0;
return colors[index];
}
function current() {
return colors[index]
}
return {
next: next,
current: current
}
})();
function removeAnimation(animation) {
var index = animations.indexOf(animation);
if (index > -1) animations.splice(index, 1);
}
function calcPageFillRadius(x, y) {
var l = Math.max(x - 0, cW - x);
var h = Math.max(y - 0, cH - y);
return Math.sqrt(Math.pow(l, 2) + Math.pow(h, 2));
}
function addClickListeners() {
document.addEventListener("touchstart", handleEvent);
document.addEventListener("mousedown", handleEvent);
};
function handleEvent(e) {
if (e.touches) {
e.preventDefault();
e = e.touches[0];
}
var currentColor = colorPicker.current();
var nextColor = colorPicker.next();
var targetR = calcPageFillRadius(e.pageX, e.pageY);
var rippleSize = Math.min(200, (cW * .4));
var minCoverDuration = 750;
var pageFill = new Circle({
x: e.pageX,
y: e.pageY,
r: 0,
fill: nextColor
});
var fillAnimatio.........完整代码请登录后点击上方下载按钮下载查看
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