three+gsap实现三维粒子烟花绽放动画效果代码

代码语言:html

所属分类:三维

代码描述:three+gsap实现三维粒子烟花绽放动画效果代码

代码标签: three gsap 三维 粒子 烟花 绽放 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
 
<meta charset="UTF-8">
 

 
 
<style>
html
, body {
 
width: 100%;
 
height: 100%;
 
margin: 0;
 
overflow: hidden;
 
background: #EF9595;
}
</style>

 
 
 
</head>

<body translate="no">
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.6.3.js"></script>
<script type="importmap">
 
{
   
"imports": {      
     
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/160/three.module.js",
       
"three/addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/160/jsm/"
   
}
 
}
</script>

<canvas id="canvas"></canvas>
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gsap.3.12.2.js"></script>
     
<script  type="module">
import * as THREE from "three";
import { OrbitControls } from "three/addons/controls/OrbitControls.js";

const canvas = document.querySelector("#canvas");
let D = { w: window.innerWidth, h: window.innerHeight };
let renderer, camera, controls, scene, group, envMap;

const MAX_ROCKETS = 2;
const ROCKET_GAP = 0.5; // seconds
const COLORS = ['#E76161'];
const P_COUNTS = [85, 100, 102, 113, 120, 129, 140];
let rockets = [],fireworks = [];
/** Renderer */
renderer = new THREE.WebGLRenderer({ canvas, antialias: true });
renderer.setClearColor('#EF9595');
renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
/** Camera */
camera = new THREE.PerspectiveCamera(20, D.w / D.h, 0.1, 100);
camera.position.set(0, 9, 41);
/** Orbit Controls */
controls = new OrbitControls(camera, renderer.domElement);
controls.target.set(0, 5.5, 0);
controls.enableDamping = true;
controls.enablePan = false;
controls.dampingFactor = 0.02;
controls.maxPolarAngle = 85 * Math.PI / 180;
controls.minPolarAngle = 55 * Math.PI / 180;
controls.minDistance = 25;
controls.maxDistance = 41;
// addEventListener('mousemove', () => {
//   console.log(camera.position, controls.target);
// })
/** Scene */
scene = new THREE.Scene();
/** Light */
const light1 = new THREE.DirectionalLight('#ffffff.........完整代码请登录后点击上方下载按钮下载查看

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