three+webgl实现鼠标跟随光子流动画效果代码

代码语言:html

所属分类:其他

代码描述:three+webgl实现鼠标跟随光子流动画效果代码

代码标签: three webgl 鼠标 跟随 光子 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >

<head>
 
<meta charset="UTF-8">
 

 
<style>
body
{
 
margin: 0;
 
background: black;
}

.root {
 
position: fixed;
 
top: 0;
 
left: 0;
 
height: 100vh;
 
width: 100vw;
 
padding: 0;
 
margin: 0;
 
z-index: 2;
}
</style>

 
</head>

<body translate="no">

<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.6.2.js"></script>
<script type="importmap">
 
{
   
"imports": {      
     
"three": "//repo.bfw.wiki/bfwrepo/js/module/three/build/150/three.module.js",
     
"addons/": "//repo.bfw.wiki/bfwrepo/js/module/three/examples/150/jsm/"
   
}
 
}
</script>

<div class="root" id="root"></div>
 
     
<script  type="module">
import * as THREE from 'three';

let scene;
let camera;
let renderer;

const root = document.querySelector('#root');

const init = () => {
  scene = new THREE.Scene();
  const width = window.innerWidth;
  const height = window.innerHeight;
  camera = new THREE.OrthographicCamera(width / -2, width / 2, height / 2, height / -2, 1, 1000);
  camera.position.z = 2;

  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x000000, 1);
  root.appendChild(renderer.domElement);
};
init();

let bufferScene;
let textureA;
let textureB;
let bufferMaterial;
let plane;
let bufferObject;
let finalMaterial;
let quad;

co.........完整代码请登录后点击上方下载按钮下载查看

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