canvas实现射击小球消除消消乐游戏代码
代码语言:html
所属分类:游戏
代码描述:canvas实现射击小球消除消消乐游戏代码
代码标签: canvas 射击 小球 消除 消消乐 游戏 代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
</head>
<body translate="no">
<div align='center'>
<link rel="stylesheet" type="text/css"
href="//repo.bfw.wiki/bfwrepo/images/customelement/bubblestyle.css">
</link>
<canvas id="game-canvas" style='maring:0 auto; background: #eee' width="480" height="320"></canvas>
<script type='application/javascript'
src="//repo.bfw.wiki/bfwrepo/images/customelement/grid.js">
</script>
<script type='application/javascript'
src="//repo.bfw.wiki/bfwrepo/images/customelement/ball.js">
</script>
<script type='application/javascript'
src="//repo.bfw.wiki/bfwrepo/images/customelement/shooter.js">
</script>
<script type='application/javascript'
src="//repo.bfw.wiki/bfwrepo/images/customelement/manager.js">
</script>
</script>
</div>
<script >
//Game canvas and context
var canvas = document.getElementById("game-canvas");
var ctx = canvas.getContext("2d");
var rectangle = canvas.getBoundingClientRect();
var mouse = {};
var game_grid = null;
var game_width = canvas.width;
var game_height = canvas.height;
var fixed = false;
/*
window.addEventListener('resize', function (e) {
game_width = canvas.width
game_height = canvas.height
})
*/
var defaultZ = canvas.style.zIndex;
var initial_colors = ['red', 'blue', '#eddd2d', '#54e202'];
var add_colors = ['#00d8ff', 'magenta', '#c46907'];
var game_colors = initial_colors.slice(0);
mouse.x = 0;
mouse.y = 0;
mouse.down = 0;
mouse.prev_down = 0;
mouse.held = 0;
//setup mouse listener
document.addEventListener('mousemove', mouse_move, false);
canvas.addEventListener('mousedown', function (evt) {mouse.down = 1;}, false);
canvas.addEventListener('mouseup', function (evt) {mouse.down = 0;click_buttons(evt);}, false);
document.addEventListener('touchmove', touch_move, false);
canvas.addEventListener('touchstart', function (evt) {mouse.down = 1;touch_move(evt);}, false);
canvas.addEventListener('touchend', function (evt) {mouse.down = 0;click_buttons(evt);}, false);
//setup rescale listener
window.onresize = function (evt) {rescale();};
var delay = 10; //delay between frames, 10 ms
//Get start time
var prev_time = new Date().getTime();
//List of all things to draw on the screen.
var game_objects = {};
var object_layers = {};
var buttons = {};
var layers = [];
var added = 0;
var sf = 1;
//Max elapsed time per frame
var max_elapsed = 25;
//call setup function
setup();
function get_color()
{
return game_colors[Math.floor(Math.random() * game_colors.length)];
}
function touch_move(e)
{
var touch = e.touches[0];
rectangle = canvas.getBoundingClientRect();
var x = touch.clientX - rectangle.left;
var y = touch.clientY - rectangle.top;
mouse.x = x / sf;
mouse.y = y / sf;
}
//function to track mouse movement
function mouse_move(e)
{
rectangle = canvas.getBoundingClientRect();
var x = e.clientX - rectangle.left;
var y = e.clientY - rectangle.top;
mouse.x = x / sf;
mouse.y = y / sf.........完整代码请登录后点击上方下载按钮下载查看
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