three实现三维粒子球体星球爆炸粒子动画效果代码
代码语言:html
所属分类:粒子
代码描述:three实现三维粒子球体星球爆炸粒子动画效果代码,可调节参数改变动画效果。
代码标签: three 三维 粒子 球体 星球 爆炸 粒子 动画
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
body { margin: 0; overflow: hidden; background: #f5f0e6; }
canvas { display: block; }
</style>
</head>
<body>
<script type="importmap">
{
"imports":{
"three":"//repo.bfw.wiki/bfwrepo/js/module/three/build/164/three.module.js",
"three/addons/":"//repo.bfw.wiki/bfwrepo/js/module/three/examples/164/jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
import { AfterimagePass } from 'three/addons/postprocessing/AfterimagePass.js';
import { RGBShiftShader } from 'three/addons/shaders/RGBShiftShader.js';
import { ShaderPass } from 'three/addons/postprocessing/ShaderPass.js';
import * as dat from '//repo.bfw.wiki/bfwrepo/js/lil-gui.esm.js';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
camera.position.z = 400;
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize.........完整代码请登录后点击上方下载按钮下载查看
















网友评论0