three实现三维海洋落日场景海水波动动画效果代码

代码语言:html

所属分类:三维

代码描述:three实现三维海洋落日场景海水波动动画效果代码

代码标签: three 三维 海洋 落日 场景 海水 波动 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en">
	<head>

		<meta charset="utf-8">
		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
	
	</head>
	<body>

		<div id="container"></div>


		<!-- Import maps polyfill -->
		<!-- Remove this when import maps will be widely supported -->
		<script async type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/es-module-shims.1.3.6.js"></script>


		<script type="importmap">
			{
				"imports": {
					"three": "//repo.bfw.wiki/bfwtool/build/three.module.js"
				}
			}
		</script>

		<script type="module">

			import * as THREE from 'three';

			import Stats from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/stats.module.js';

			import { GUI } from '//repo.bfw.wiki/bfwtool/examples/jsm/libs/lil-gui.module.min.js';
			import { OrbitControls } from '//repo.bfw.wiki/bfwtool/examples/jsm/controls/OrbitControls.js';
			import { Water } from '//repo.bfw.wiki/bfwtool/examples/jsm/objects/Water.js';
			import { Sky } from '//repo.bfw.wiki/bfwtool/examples/jsm/objects/Sky.js';

			let container, stats;
			let camera, scene, renderer;
			let controls, water, sun, mesh;

			init();
			animate();

			function init() {

				container = document.getElementById( 'container' );

				//

				renderer = new THREE.WebGLRenderer();
				renderer.setPixelRatio( window.devicePixelRatio );
				renderer.setSize( window.innerWidth, window.innerHeight );
				renderer.toneMapping = THREE.ACESFilmicToneMapping;
				container.appendChild( renderer.domElement );

				//

				scene = new THREE.Scene();

	.........完整代码请登录后点击上方下载按钮下载查看

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