gl-matrix实现三维螺旋球体阴影变化旋转动画效果代码

代码语言:html

所属分类:三维

代码描述:gl-matrix实现三维螺旋球体阴影变化旋转动画效果代码

代码标签: gl-matrix 三维 螺旋 球体 阴影 变化 旋转 动画

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<!DOCTYPE html>
<html lang="en" >
<head>
  <meta charset="UTF-8">

<style>
    body, html {
  margin: 0;
  padding: 0;
  width: 100%;
  height: 100%;
  overflow: hidden;
  background: #001;
}
canvas {
  width: 100%;
  height: 100%;
  display: block;
}
#controls {
  position: fixed;
  top: 10px;
  left: 10px;
  z-index: 100;
  display: flex;
  align-items: center;
}
.btn {
  background-color: rgba(0, 0, 0, 0.4);
  border: none;
  color: rgba(255, 255, 255, 0.4);
  padding: 10px;
  text-align: center;
  text-decoration: none;
  display: inline-block;
  font-size: 16px;
  margin: 2px 2px;
  cursor: pointer;
  border-radius: 5px;
  transition: background-color 0.3s;
}
.btn:hover {
  background-color: rgba(255, 255, 255, 0.2);
  color: rgba(255, 255, 0, 1);
}
#fullscreenBtn {
  font-size: 20px;
}
</style>
</head>
<body>

<canvas id="glCanvas"></canvas>

<div id="controls">
  <button id="fullscreenBtn" class="btn" title="Toggle Fullscreen">⤢</button>
</div>

<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gl-matrix-min.js"></script>

  <script  >

const canvas = document.getElementById('glCanvas');
const gl = canvas.getContext('webgl2');
if (!gl) {
    console.error('WebGL 2 not supported');
    document.body.innerHTML = 'WebGL 2 is not supported in your browser.';
}

const vertexShaderSource = `#version 300 es
in vec4 aPos.........完整代码请登录后点击上方下载按钮下载查看

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