three打造一个建造潜艇的三维动画场景效果代码
代码语言:html
所属分类:三维
代码描述:three打造一个建造潜艇的三维动画场景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html> <html lang="en" > <head> <meta charset="UTF-8"> <style> body { margin: 0px; overflow: hidden; } #scene-container { position: absolute; width: 100%; height: 100%; } </style> </head> <body> <div id="scene-container"></div> </body> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.121.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/OrbitControls.min.js"></script> <script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/gsap.3.5.2.js"></script> <script> // let container; let camera; let renderer; let scene; let crane; let craneHook; let upperArm; let rtCrLine; let rtCrLine1; let angle = 0; let clock = new THREE.Clock(); function init() { container = document.querySelector("#scene-container"); scene = new THREE.Scene(); scene.background = new THREE.Color(0x05bdd5); scene.fog = new THREE.Fog(0x05bdd5, 8, 30); // 10, 25 // 12, 50 // const axesHelper = new THREE.AxesHelper( 10 ); // scene.add( axesHelper ); createCamera(); createControls(); createLights(); createMeshes(); createRenderer(); renderer.setAnimationLoop(() => { update(); render(); }); } function createCamera() { camera = new THREE.PerspectiveCamera(75, container.clientWidth / container.clientHeight, 0.1, 100); camera.position.set(8, 8, 18); } function createControls() { controls = new THREE.OrbitControls(camera, container); } function createLights() { const ambLight = new THREE.AmbientLight(0xffffff, 1); s.........完整代码请登录后点击上方下载按钮下载查看
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