three打造三维变色星空空间移动效果代码

代码语言:html

所属分类:三维

代码描述:three打造三维变色星空空间移动效果代码

代码标签: 变色 星空 空间 移动 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<html lang="en"><head>

 
<meta charset="UTF-8">

 
 
 
 
<style>
* {
 
-webkit-user-select: none;
     
-moz-user-select: none;
     
-ms-user-select: none;
         
user-select: none;
}

body
{
 
background-color: black;
 
height: 100vh;
 
margin: 0;
 
padding: 0;
 
overflow: hidden;
}

iframe
{
 
width: calc(100% + 112px);
 
height: 58px;
 
opacity: 0.85;
 
position: absolute;
 
top: -6px;
 
left: -110px;
}
</style>



</head>

<body>


<div id="canvas-wrapper" aria-label="3D Stars"></div>

<script id="vertex" type="x-shader/x-vertex">  
       
void main() { gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }
</script>

<script id="fragment" type="x-shader/x-vertex">
#ifdef GL_ES
precision highp
float;
#endif

uniform vec2 u_resolution
;
uniform
float u_time;

void main() {
        vec2 uv
= (gl_FragCoord.xy - u_resolution * .5) / u_resolution.yy + 0.5;
       
       
float t = u_time*0.8;
       
float n = 12.;
       
float cAnim = sin(u_time*0.25); // Same anim as particles      
       
        vec3 c1
= vec3(0.0);
        vec3 c2
= vec3(0.29+cAnim, 0.50-cAnim, 0.68+cAnim); // Same color as particles  
       
float wave = fract(sin(uv.x*n+t) + uv.y*n+sin(t*.5));
       
        vec3 color
= vec3(wave, uv.y, 0.75);
        color
*= mix(c1, c2, vec3(wave));
       
    gl_FragColor
= vec4(color, 0.85);
}
</script>
 

<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.123.js"></script>
     
<script>
/*
 * THOUSAND STARS (to be precise, 8000)
 * Made with ThreeJS - Enjoy!
 *
 * Use cursor to rotate stars and typography in space.
 * On mobile touch + drag screen.
 *
 * You can enjoy some 90s' music by Tori Amos while you browse the sky via the SoundCloud Widget API.
 *
 * Some coding techniques are taken after Bruno Simon's course and a ThreeJS example:
 * https://threejs-journey.xyz/
 * https://threejs.org/examples/?q=particles#webgl_points_billboards
 *
 * #066 - #100DaysOfCode
 * By ilithya | 2021
 * https://www.ilithya.rocks/
 * https://twitter.com/ilithya_rocks
 */

// Canvas
const canvas = document.querySelector("#canvas-wrapper");

// Scene
const scene = new THREE.Scene();

// Settings
const fov = 95;
const nearDist = 0.1;
const farDist = 30000;
const sizes = {
        w: window.innerWidth,
        h: window.innerHeight
};

// Camera
const camera.........完整代码请登录后点击上方下载按钮下载查看

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