threejs+canvas实现带纹理的简约3D车效果代码

代码语言:html

所属分类:三维

代码描述:threejs+canvas实现带纹理的简约3D车效果代码

代码标签: 纹理 简约 3D 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开

<html lang="en"><head>

 
<meta charset="UTF-8">
 

 
 
 
<style>

body
{
 
margin: 0;
 
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
 
font-weight: 100;
}

a
,
a:visited {
 
color: inherit;
 
text-decoration: none;
}

#codepen {
 
z-index: 20;
 
display: block;
 
position: fixed;
 
bottom: 12px;
 
left: 5px;
 
padding: 25px;
 
color: white;
 
max-width: 300px;
}

#freecodecamp {
 
z-index: 50;
 
display: block;
 
position: fixed;
 
bottom: 18px;
 
right: 5px;
 
color: white;
 
padding: 25px;
 
font-family: "Roboto Mono", monospace;
}

#freecodecamp:hover,
#freecodecamp:focus {
 
color: black;
}

#freecodecamp-card {
 
display: none;
}
#freecodecamp:hover + #freecodecamp-card {
 
z-index: 49;
 
display: block;
 
position: fixed;
 
bottom: 12px;
 
right: 10px;
 
padding: 25px 150px 25px 25px;
 
width: 300px;
 
background-color: white;
}
</style>



</head>

<body>

 
 
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.126.js"></script>
     
<script>
const scene = new THREE.Scene();

const car = createCar();
scene.add(car);

// Set up lights
const ambientLight = new THREE.AmbientLight(0xffffff, 0.6);
scene.add(ambientLight);

const dirLight = new THREE.DirectionalLight(0xffffff, 0.8);
dirLight.position.set(200, 500, 300);
scene.add(dirLight);

// Set up camera
const aspectRatio = window.innerWidth / window.innerHeight;
const cameraWidth = 150;
const cameraHeight = cameraWidth / aspectRatio;

const camera = new THREE.Orthogr.........完整代码请登录后点击上方下载按钮下载查看

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